BIAB 2016 Rendering to WAV auto-creates an audio 'track' - why? - 12/08/17 01:26 PM
A question regarding rendering to WAV, please.
Here's my setup:
• Windows 7 PRO SP1 64 bit
• Band-in-a-Box® for Windows Version 2016 (438)
• VST/DXI synth = Cakewalk TTS-1
• RealBand and Tracks (intentionally) disabled
Here's the work flow leading to the unexpected audio track creation:
• Create new SGU song / Style = -34SWSUS.STY
• Import melody from MIDI file, set song length, add chords, a repeat, etc.
• Direct-Render to 1 stereo WAV file, no audio merging
• Rename WAV output from Song_Render.WAV to Song.WAV
• Created MP3 (via lame64) called Song.mp3
This morning I open the MGU file, play the song in BIAB, and there are ugly audio artifacts present that I didn't (intend to) create. Process of elimination revealed the artifacts were present in a new unexpected audio track. Killing the track and saving the file removed the artifacts. Searching through HELP didn't reveal any info on this track's creation.
I'd like to know if the unexpected and undesired audio track is always - or selectively - created by rendering an MGU song to WAV file.
Thanks for any insight,
♪♫ Ken ♪♫
Here's my setup:
• Windows 7 PRO SP1 64 bit
• Band-in-a-Box® for Windows Version 2016 (438)
• VST/DXI synth = Cakewalk TTS-1
• RealBand and Tracks (intentionally) disabled
Here's the work flow leading to the unexpected audio track creation:
• Create new SGU song / Style = -34SWSUS.STY
• Import melody from MIDI file, set song length, add chords, a repeat, etc.
• Direct-Render to 1 stereo WAV file, no audio merging
• Rename WAV output from Song_Render.WAV to Song.WAV
• Created MP3 (via lame64) called Song.mp3
This morning I open the MGU file, play the song in BIAB, and there are ugly audio artifacts present that I didn't (intend to) create. Process of elimination revealed the artifacts were present in a new unexpected audio track. Killing the track and saving the file removed the artifacts. Searching through HELP didn't reveal any info on this track's creation.
I'd like to know if the unexpected and undesired audio track is always - or selectively - created by rendering an MGU song to WAV file.
Thanks for any insight,
♪♫ Ken ♪♫