RealBand2017: I just lost 5 hours of hard work - here's why - don't let this happen to you! - 01/12/17 01:55 AM
I'm using RealBand2017 on Windows 10.
I created a song in BIAB2017 and then opened it in RealBand.
I then spent 5+ hours adding new RealTracks and editing those tracks in various ways (editing individual tracks, volume changes, fades, FX changes, and so on) until I had it tweaked just the way I wanted.
As I am going along, I save multiple copies of the file, so in case the program crashes, I have a backup point to start up again from without losing all my work.
When you save a RealBand file like this (as an *.SGU file), you get a prompt that if you have added any audio you have recorded yourself, you should save the file as a *.SEQ file. Well, I had not recorded any original audio - every bit of audio in my file was generated by RealBand. No original audio at all. BUT - of course - the warning message is WRONG. *.SGU files seem to save absolutely nothing that you do in RealBand. It's just the original BIAB file with no changes, regardless of whatever work you've done in RealBand.
Why RealBand even allows you to save a file as a *.SGU file is a mystery, since it seems to have ZERO VALUE TO DO SO.
DO NOT EVER SAVE REALBAND FILES AS *.SGU FILES. YOU WILL BE WASTING YOUR TIME.
ALWAYS SAVE REALBAND FILES AS *.SEQ FILES.
Another example of the incredible poor design and UX for this product. It has amazing capabilities and there's nothing like it on the market that I'm aware of, but it's very frustrating to use because of the hundreds of things like this. Indicative of lousy design practices and poor product management. A shame really.
Anyway, saving RealBand files in the *.SGU format, which is the default format, is WORTHLESS.
I created a song in BIAB2017 and then opened it in RealBand.
I then spent 5+ hours adding new RealTracks and editing those tracks in various ways (editing individual tracks, volume changes, fades, FX changes, and so on) until I had it tweaked just the way I wanted.
As I am going along, I save multiple copies of the file, so in case the program crashes, I have a backup point to start up again from without losing all my work.
When you save a RealBand file like this (as an *.SGU file), you get a prompt that if you have added any audio you have recorded yourself, you should save the file as a *.SEQ file. Well, I had not recorded any original audio - every bit of audio in my file was generated by RealBand. No original audio at all. BUT - of course - the warning message is WRONG. *.SGU files seem to save absolutely nothing that you do in RealBand. It's just the original BIAB file with no changes, regardless of whatever work you've done in RealBand.
Why RealBand even allows you to save a file as a *.SGU file is a mystery, since it seems to have ZERO VALUE TO DO SO.
DO NOT EVER SAVE REALBAND FILES AS *.SGU FILES. YOU WILL BE WASTING YOUR TIME.
ALWAYS SAVE REALBAND FILES AS *.SEQ FILES.
Another example of the incredible poor design and UX for this product. It has amazing capabilities and there's nothing like it on the market that I'm aware of, but it's very frustrating to use because of the hundreds of things like this. Indicative of lousy design practices and poor product management. A shame really.
Anyway, saving RealBand files in the *.SGU format, which is the default format, is WORTHLESS.