the perfect Music program - 12/31/09 12:29 AM
In my opinion, music software companies have gone down different paths with their various paradigms, each of which opens new creative possibilities for the recording artist. Real Band's paradigm of rapid chord-based development is unique in its holistic approach. While its competition has settled on unique and empowering FEATURES, RB provides a rapid development SYSTEM, and I like that. Here are my suggestions for FEATURES that might be added to RBs SYSTEM in order to support the underlying concept and make it more flexible and modifiable:
1) What Celemony understood was the need to edit audio as easily as MIDI (and using the same familiar paradigm). If PGMusic can find a way to add similar audio editing features to Real Band, it will instantly add a world of new possibilities to the real tracks. I would especially like to see:
a) the ability to stretch tones
b) the ability to adjust pitch
c) the ability to save the isolated tones as midi
2) what Cakewalk/Acid understood was the need to make loopable clips from the musician's own playing (groove clips). It was particulalrly cool that they made the same thing possible with both midi and audio, so you can play a short passage and then "acidize" the passage. This has been available in Sonar for several years, and many people have come to expect that capability. It would be particularly useful in the RB environment, because it would work much like a real track, but would be based on the musician's own playing
3) what FL studio understood was the audio appeal of recurring time/pitch/instrument patterns, and the ease of creating such patterns using a grid. BIAB already uses a similar drum grid in its stylemaker. I think it would be cool if a grid similar to FLStudios could be used to rapidly create AUDIO styles that follow the chords in the project.
1) What Celemony understood was the need to edit audio as easily as MIDI (and using the same familiar paradigm). If PGMusic can find a way to add similar audio editing features to Real Band, it will instantly add a world of new possibilities to the real tracks. I would especially like to see:
a) the ability to stretch tones
b) the ability to adjust pitch
c) the ability to save the isolated tones as midi
2) what Cakewalk/Acid understood was the need to make loopable clips from the musician's own playing (groove clips). It was particulalrly cool that they made the same thing possible with both midi and audio, so you can play a short passage and then "acidize" the passage. This has been available in Sonar for several years, and many people have come to expect that capability. It would be particularly useful in the RB environment, because it would work much like a real track, but would be based on the musician's own playing
3) what FL studio understood was the audio appeal of recurring time/pitch/instrument patterns, and the ease of creating such patterns using a grid. BIAB already uses a similar drum grid in its stylemaker. I think it would be cool if a grid similar to FLStudios could be used to rapidly create AUDIO styles that follow the chords in the project.