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Posted By: beatmaster sforzando soundfonts - 06/02/18 01:07 PM
Just started using sforzando any one point me in the direction of some nice sound fonts similar to biab sound i.e. piano, strings, etc.
Posted By: Pipeline Re: sforzando soundfonts - 06/02/18 06:31 PM
Have a look through the UserTracks forum
Posted By: beatmaster Re: sforzando soundfonts - 06/02/18 06:37 PM
Will do Thanks
Posted By: Jim Fogle Re: sforzando soundfonts - 06/02/18 08:02 PM
The Plogue Sforzando +++ Plogue Website +++ website has some good ones. Also, try a web search using the terms "ARIA Engine sounds" or "Sforzando sounds". ARIA is the name of the audio engine used in Sforzando.
Posted By: beatmaster Re: sforzando soundfonts - 06/02/18 08:19 PM
Jim Thanks

Doing that just now.
Posted By: Pipeline Re: sforzando soundfonts - 06/02/18 09:45 PM
You can easily add any other sfz instrument to the Biab Instruments menu in the Sforzando Library add all the Virtual-Playing-Orchestra Instruments to the PG Sforzando Library Menu

Virtual Playing Orchestra

No Budget Band - Guitar - Bass - Organ - Synth - Orchestral
Posted By: beatmaster Re: sforzando soundfonts - 06/03/18 10:18 AM
Wow its going to take me a bit of time getting my head around this.


Thanks Pipeline
Posted By: Larry Kehl Re: sforzando soundfonts - 06/03/18 03:40 PM
yep a lot of free out here in www land.

this is worth a look

http://www.dskmusic.com/

but for a few bucks ($25) when you buy the DSK HQ pak (you can get in one, some or ALL formats for that $25) the extra 950 sfz's you get are worth the $25 by themselves

http://www.dskmusic.com/high-quality-instruments/

Larry

EDIT

THIS IS A BIG PS and is no offense to our resident expert on how to squeeze more out of ever app he comes across with programming, editing, use 3rd party free apps, etc. Mr PIPELINE himself, but

While Sforzando is nice for one sound at a time for each instantiation there are still free multi-timbral sound font players out there for those on a “no,” “low (as in Kinks song - anyone remember the song?)”, or moderate budget. Especially if buying multi-hundred dollar ROMplers and/or Synths (PS NI Komplete 11 is currently on half-price sale) have to wait a bit - so free and near free are nice to know about.

There is the 8 part Phenome. ( I never heard of it until today, I don’t go searching on this stuff very often, so I’m sure this is old news to others here. Since its new to me I just downloaded and di a fast test it works as indicated ) - not full 16 part but you could bring up two instanitations, its FREE
http://www.vstplanet.com/News/2016/soundfont-player-vst-phenome.htm

TX16wx (also free but they don’t mind a donations  )
https://www.tx16wx.com/

The free SynthFont1 (1.724)
http://www.synthfont.com/Downloads.html

Coolsoft virtual midi synth (it acts as a multi-timbral external MIDI device )

https://coolsoft.altervista.org/en/virtualmidisynth

I’m sure there are a few others as well

EDIT
Posted By: dcuny Re: sforzando soundfonts - 06/04/18 12:46 AM
Keep in mind that, despite the similarity in the names, "SoundFont" (.sf) and "sfz" (.sfz) are two different animals.

SoundFont was designed by Creative Labs as a portable sample format that worked well with their sound card technologies. It was pretty big back in the day when Creative Labs was big. Now, it's pretty much obsolete, but there are plenty of SoundFont libraries around.

SFZ was created by Plogue, and is a (mostly) open format that can be edited in plain text. It's still being used by a number of companies, such as Garritan.

The sforzando player can convert SoundFont files into .sfz files, but how well it works depends on what sort of features it uses. If it's mostly sample playback, the conversion will often be quite good.
Posted By: rharv Re: sforzando soundfonts - 06/04/18 08:20 PM
There are free options for creating a new sf2 file for sForzando to convert also, if you want to 'roll yer own'.
I think polyphone is one that creates a sf2 file from samples ..


I created a RockEven sf2 from RD wave samples and converted to an sfz pretty easily so I could enhance a realdrum track with the same drum sound/samples via sForzando just as an experiment.

I've also just inserted these same samples in the DR-005 sample player which simply plays them and allows quick easy panning, volume per drum sample, etc (preferred method here), so as mentioned above there are sometimes easier/better ways to get to the end goal. Even when it is doable in sForzando.

DR-005 links have been posted here more than once. A quick search should find them.

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