I have BIAB 2016. I am ready to mix a project in Real Band. I want to automate some volume changes. According to the online manual (Help), there is a button in the mixer window that records mixer moves only. I can't find that button. Can anyone help? Thanks.
Put your mouse over the bottom of a track, left click and drag down the bottom of the track until a green line shows up. The green line is the automated volume control.
Click on the green line to create a node then drag the node up to increase volume & drag the node down to decrease volume.
Also, on the Mixer screen should be a"record mixer moves" button. Open the pdf manual and search for "mixer moves" and you will find the section that explains it.
John
Laptop-HP Omen I7 Win11Pro 32GB 2x2TB, 1x4TB SSD Desktop-ASUS-I7 Win10Pro 32GB 2x1.5TB, 2x2TB, 1x4TB SATA
1280 X 720. All of those RB tool buttons are covered by my computers task bar. I think it has something to do with my screen being my older Emerson HDTV 32 inch Flat Screen and the compromise setting I found so that I don't have to change anything when I unplug the HDMI big screen and use only my laptop screen. I set my task bar to auto-hide and reveal when I move the cursor down there quickly. But, I often move too quick and have to wait for it to auto-hide again to access items in my programs. Same issue with Reaper. The transport is partly behind my task bar. I've come to tolerate it.
My previous reply was intended to help anyone who could not find the Record Mixer Moves button in case they had a similar issue.
It would be nice if RB went into a vertical and horizontal scroll bar when changing size. But, as far as I know it does not. Or, better yet; a total resize/reshape when changing size.
Thanks for showing me that, rharv. I see where it ought to be but I can't find it. I am working on a laptop, so maybe my resolution is too low to see it.
I have other questions that I will put in another post.
EDIT; I just tested with reduced monitor resolution settings, and experienced different results than expected.
Apparently it may work if you use 'Maximize' on the Mixer window instead of making it smaller, (which was my previous instinct). Apparently that makes the window aspect ratio adjust to make these settings available. At least it did here. I tested at 1280 and 1360 (both lower than 1440 so hoping that may be the ticket)
Last edited by rharv; 05/12/1701:54 PM.
Make your sound your own! .. I do not work here, but the benefits are still awesome
Hi everyone, I'm using the gain nodes trying to fade in a guitar track. I start out with the gain node at -64 at the beginning of the song and increase the gain node to 0db around 10 measures into the song. It sounds perfect when I play it in RealBand but when I render the song using 'Render/merge audio and VSTi/DXi tracks to stereo wave file' there is no fade in of the guitar track. I hear the guitar at full volume from the start of the wave file.
I tried a different .SEQ file this morning and it acts the same way. Once in every 6-8 render attempts, I hear the fade in of the track so I am quite confused as to what this problem is.
Just wondering if anyone on the forum has experienced this or if it is something that I have screwed up on my own.
Look in the Event Editor for any unexpected CC entries.
May want to check the setting for Prefs - MIDI - MIDI Out, and see if it is looking for the most recent controller and other Controller related options also.
What Audio drivers are you using? ASIO or MME? If MME then the playback CC changes can be delayed. If you adjust them for playback (to where they don't 'look right' but play back right, you can mess up the Render (which has no delay).
If using MME you may hear a delay from what you see to what you hear, but it will look right during playback. When Rendering it will adjust be correct. So (again if using MME) if you instead adjusted the Nodes to look wrong but play back right, they may be wrong at Render, as you adjusted for the delay which then disappears..
Hope that makes sense. ASIO is a more accurate representation of the render. Also, what version are you using?
Make your sound your own! .. I do not work here, but the benefits are still awesome
The guitar track is a mono audio I recorded. I also tried a stereo real track and that acted the same. I've also tried two different .SEQ files
I have many entries in the event list for this track and don't know how to clear them out. (Edit: Deleted 1 at a time and got those cleared out.)
Tried Gain Node again with -64 db for 1st 30 seconds of song and -9 db after 30 seconds. Now I only see 3 entries in the event list for that track talking about controller 102 going from level 0 to level 55 at measure 20.
MIDI output driver is Microsoft MIDI mapper
Audio drivers are MME
I'm not sure what you mean by 'CC' changes looking right. I don't know what CC stands for.
I must be missing something obvious if it works for others. I've recorded a lot of songs with Realband but haven't used the Gain Node lines before.
CC Changes are 'Control Changes' but only affect MIDI data. As yours is Audio, this is most unlikely to be related - unless the Control Change messages are used in RealBand to control audio levels, that I'm not sure of. RHarv?
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CC Changes are 'Control Changes' but only affect MIDI data. As yours is Audio, this is most unlikely to be related - unless the Control Change messages are used in RealBand to control audio levels, that I'm not sure of. RHarv?
CC are MIDI only. However if one has a MIDI controlled effect on an audio track then yes a CC will change an audio track via the effect. For instance adding a reverb only on certain sections of the song by raising and lowering the reverb effect level via MIDI.
Last edited by MarioD; 05/17/1704:08 AM.
Me, it's not about how many times you fail, it's about how many times you get back up. Cop, that's not how field sobriety tests work.
64 bit Win 10 Pro, the latest BiaB/RB, Roland Octa-Capture audio interface, a ton of software/hardware
Even if it is an Audio track, the volume Nodes show in the Event Editor as MIDI. Go figger .. PGMusic products are MIDI based at their core in my experience. So I expect it there. This is the biggest reason that using the Resolution setting in RB is huge (something I say many times but it seems like many users don't get it). Audio Edits, Nodes, MIDI Events; everything becomes more accurate if you adjust Resolution to the max. (Edit-Resolution)
Historically there was a version or three where the audio event triggers were actually displayed in the same window (triggering separate audio events, like after doing edits or recording/generating different sections), but not recently. I'd prefer to still see them, but I mentioned it once in this forum and it quickly disappeared (not the post, but rather this 'feature') .. at least in my eyes it was a feature.
The image below shows an example of the 1st paragraph above
Make your sound your own! .. I do not work here, but the benefits are still awesome
Thanks for the information! I'll set my resolution to max also and give it a whirl. I've noticed audio edits are hard to do at the 120 resolution that mine was set at but I didn't know what that setting was for.
On a side note, is there a way to delete everything at once in the event list for a track? I about 100 events in a track yesterday that I had to delete one at a time.
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