If someone in here could grab the sfz version of this plugin and verify that it gives a "not found" error in sforzando like it continues to do on my end:
It works with the Garritan Aria player on my machine, so I can't duplicate the error.
The "Not found" error sounds like it's not finding the samples. These particular .sfz files have the path to the samples as a relative path. If you aren't seeing any samples
For example, the path to the Ah samples is set in the .sfz file must be located in the choir Ah samples located directly under the .sfz directory:
default_path=\choir Ah samples\
Did you possibly move the .sfz file without moving the sample with them? The error I get when I have the samples in the wrong location looks like this:
Also, the keys remain dimmed out since no sample is assigned.
If so, either move the sample folder as well, or edit the path to the samples to an absolute position. (Moving the sample folder is obviously simpler).
The .sfz file is just a plain text file, so you can edit it in a simple plain text editor such as Notepad.
By the way, sforzando automatically reloads .sfz files when it detects they've been changed. So you can load the .sfz in sforzando, edit and save the file in Notepad, and toggle back to sforzando, and the new version will automatically be reloaded.
It works with the Garritan Aria player on my machine, so I can't duplicate the error.
I'm not sure if that means you're using a different application than I? The set's provider was not, so anything he replied back to me was of no actual help.
As for your outline of a 'not found' error as they'd appear in your app, those do look very similar to what I'm getting on my end - but I haven't relocated anything! So I'm wondering if the method of "default" the set is using (as noted by the provider) is simply something that the sforzando application doesn't recognise as a valid way to script the locations of the samples, or something like that. At least I'm not seeing this method used in any of the other sfz sets that I've got. If that is the case, the question still remains how to alter the sfz files so that the sforzando application will 'know' where to look - for this I'm afraid I'll need nothing short of the exact text to copy into the file or I'm bound to mess something up
p.s. On a side note to you, David - I'm glad you picked this one up, for I meant to send it to you regardless for the sound samples (real vocals) in case they might be useful for any of your other projects.
Last edited by Icelander; 07/16/1706:54 AM. Reason: Afterthought
Thank goodness words aren't knives. ---------------------------------------------------------------------- BBox 2022 Audiophile, Mac Pro Intel, OSX 10.6.8, 800x600 (TV VGA)
I think that the Garritan Aria Player is just a repackaging of the standard sforzando player. Did you check to make sure you have the most current version?
If you finally get it working, I'd suggest that you edit the .wav files. At least in the Ah sounds, many of the recordings have pretty dodgy starts. There's a lot of scooping, and some weird artificial processing noise - perhaps someone did some pitch shifting or something.
In any event, you can delete the beginning in your favorite .wav editor (such as Audacity) and apply a new Fade In, and it sounds a whole lot better.
My own vocal synthesis project is plodding along very slowly. I'm playing around with yet another form of synthesis in the hope that I can get better results, but things aren't looking good for it.
2. I unzipped in my downloads folder (nothing fancy or complicated - since I had planned to delete the library I saw no reason to move it to my sound fonts directory on another drive, but I DID move it later just to verify it was easy to place anywhere and use, just move it or copy it - no issues.)
EDIT
WHEN I SAY MOVE or COPY I MEAN ALL OF IT not JUST the six (6) .sfz files, also copy/move the Sub directories and make sure the are under (aka subordinate folder or a "child" folder of the folder where the six .sfz files are). so best way is simply unzip entire contents as is to where you want it
EDIT
3. Started the standalone Sforzando app (the .exe), first the 32-bit one then the 64-bit one (the .exe), opened "import" , pointed to the "Vowel Choir sfz" folder created in my downloads folder, pick the "Choir ah.sfz" and it worked, as did the other five (e, i, keyswitch, oh and u)
The ARIA player used by Garritan is as mentioned by David IS simply a larger, more complex (more bells and whistles) multitimbrel version of the simply Plogue sfz player. if you have Garritan or the ARIA "player" when you open it you will see that on the home splash screen acknowledgement of both ARIA (the ENGINE) and Plogue (the PLAYER) since to use ARIA you NEED both.
I ran the Vowel Choir lib in ARIA same results it all works,
I finally tried it via the Sforzando VSTi (the .dll) same results
Suggest you RE-download and re-unzip and try again
Good Luck Larry
Last edited by Larry Kehl; 07/16/1703:09 PM.
Win10Pro,i9,64GB,2TBSSD+20TBHDDs,1080TI,BIAB'24,Scarlett18i8,Montage7,Fusion 8HD,QS8,Integra7,XV5080,QSR,SC-8850,SPLAT,FL21&others,Komp.14,IK suite&others, just a guitar player-AXE FX III &FM9T, FishmanTP, MIDIGuitar2, GK2/3'sw/GI20
Now I'm leaning towards some obscure 'platform issue', since that seems to be the only different parameter in this equation...any Mac users spotting this thread are most welcome to chime in next.
Thank goodness words aren't knives. ---------------------------------------------------------------------- BBox 2022 Audiophile, Mac Pro Intel, OSX 10.6.8, 800x600 (TV VGA)
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