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Posted By: SoundHauler Guitar Distortion VST Works - 09/06/09 07:58 AM
If anyone is interested the TubeBaby VST plugin works on the Audio track for guitar. Use at your own risk. Sounds good coupled with the PG Reverb plugin.

Download Tubebaby Here
http://www.ndzeit.org/guitar/tubebaby.html

1. Download and unzip TubeBaby into your VST plugins folder Example: C:\VST\Guitar
2. Create a BIAB song in the usual way
3. Plug in your guitar into your computers, USB Interface Soundcard or Mixer to Soundcard Combo, etc.
4. Click the R.Aud button on the toolbar to record the audio track for your guitar
5. After recording your Take/track click on the Plugins button on the toolbar
6. Click the first drop down menu then click Add VST Plugin and navigate to the folder where the TubeBaby.dll is, click on it and then click the open button, the TubeBaby.dll will load into the VST/DirectX/Plugins window.
7. Click the drop down menu on the TubeBaby and select a preset to get you started
8. Leave the VST/DirectX/Plugins window open, now click the Play button to start the song.

As the song plays you can now go back to the TubeBaby window and make adjustments to the sound of the amp and hear the results immediately, also you can right click on the TubeBaby title and select Amp style and Cabinet type. Set the volume using the Tubebaby volume knob since it overrides the audio tracks volume control. If you would like to add Reverb or Chorus you can do so by clicking the second drop down in the VST/DirectX Plugins window to choose a second plugin 'PG Reverb'. Up to four plugins can be chosen for the audio track.

BIAB 2009.5 User
Warren

P.S. I highly recommend visiting and reading Mac's Audio Minds web site, this information is very valuable if you are just starting out in recording or have been in it a while.

Audio Minds
http://audiominds.com
Posted By: Mac Re: Guitar Distortion VST Works - 09/06/09 12:35 PM
TIP: Most all soundcard inputs are not high impedance and therefore will change the sound of the standard electric guitar electromagnetic pickup by both loading it down and reducing available gain and also truncating frequency response.

All 1/4" inputs are not created equally.

Matter of fact, the 1/4" inuts on soundcards and even most mixers are designed as LINE level inputs and not as High Impedance guitar level inputs.

This is a case where, just because you can hear some sound when you play, it doesn't mean that you are hearing the *correct* sound.

For best results when using Guitar Amp/Cabinet simulator plugins and the like, I recommend the use of a device designed to accept High Impedance guitar input.

The Art Tube preamps have a dedicated High Impedance input, as do many other Mic preamps. Placing one between your guitar output and soundcard line input is highly recommended.

One can also press certain Direct Box designs into service here, the specs and the dreaded owner's manual will tell you if the DI box can handle High Impedance input and convert it to Low Impedance output properly.

Line Level input is typically around 2K to 10K ohms mark.

Proper High Impedance guitar input should be at least 100K with 1M (1000K) ohms being the preferred.

That's a HUGE difference.

Don't hand your VST a wimpy, truncated signal to begin with.


--Mac
Posted By: gmanbat Re: Guitar Distortion VST Works - 09/06/09 04:12 PM
Mac,

A POD or a J-Station would serve that purpose as well?
Posted By: Mac Re: Guitar Distortion VST Works - 09/06/09 04:21 PM
Quote:

Mac,

A POD or a J-Station would serve that purpose as well?




Aboslutely.

However, I would see no reason to need a VST Amp/Cab simulator software plugin at all, since the Pod or the J-Station both contain their own DSP for the purpose.

I still love my old J-Station's sounds, BTW. That thing is a gem amongst these devices IMO. Especially so when using the S/PDIF output to record. If you have one, hold onto it. This is the one that will likely go up in value someday, because of that factor. It is my opinion that most folks who buy these things just don't have enough experience with the "target" amplifier types to be able to differentiate the quality of the simulations. For example, if you've never spent time with a real Rectifier amp, night in and night out, it is not very likely that you would be able to qualify the simulation of same. Or VoxAC30, or Marshall Stack or Fender Twin, or whatever. And top that off with the fact that one needs to spend a bit of time getting used to the way one must play when the first thing the signal path sees is an A to D plus the small amount of latency. Nothing that can't be overcome, but something often overlooked.

Another great amp/cabinet sim is the venerable old all analog Sansamp, too. Amazing little box.


--Mac
Posted By: gmanbat Re: Guitar Distortion VST Works - 09/06/09 07:08 PM
Quote:

However, I would see no reason to need a VST Amp/Cab simulator software plugin at all, since the Pod or the J-Station both contain their own DSP for the purpose.




Funny you should say that. I have just been loading up and trying out amp sims of various types out of curiosity and came to the same conclusion. I have both the J and POD set up and the J represents itself as outstanding. I bought this thing on a sell-out, wife wondered why I had to have it when I already had a POD, sure glad I jumped in.
Posted By: SoundHauler Re: Guitar Distortion VST Works - 09/06/09 07:30 PM
Good point Mac, I'm using a Behringer mixer to get the signal in, I tried using the Zoom H4 but it has some latency issues but does produce a clean signal going through it's usb connection, there is very small if no latency using the Berhringer/Soundcard combo.

One thing I noticed is the audio plugins affect any RealTracks in the song, I haven't checked if there is a way to keep the audio track plugins separate, but will. Is there?

I like the idea of using VST's because the advantage of the non destructive nature of them, being that today's VST may not sound as good as tomorrows, all we have to do at that point is change the VST on pre-recorded audio data and get all the benefits of newer technology.

Warren

P.S. I changed and clarified the wording in step 3. Plug in your guitar to your computers, USB Interface Soundcard or Mixer to Soundcard Combo, etc. Thanks Mac, this will help users more understand how to get a excellent signal to begin with.
Posted By: Mac Re: Guitar Distortion VST Works - 09/06/09 11:30 PM
I would think that if you exported a BIAB song to RealBand, PTW or some other multitracking software, you'd have better control of VST assignment to just the guitar audio track.

For everyday use and practicing with BIAB, a hardware guitar sim like the ones mentioned is a worthwhile investment. No fuss, no muss, the sound you want is done outside the box and you can just come in on the BIAB single audio track.


--Mac
Posted By: jazzpick Re: Guitar Distortion VST Works - 09/07/09 02:24 AM
Quote:


One thing I noticed is the audio plugins affect any RealTracks in the song, I haven't checked if there is a way to keep the audio track plugins separate, but will. Is there?

I like the idea of using VST's because the advantage of the non destructive nature of them, being that today's VST may not sound as good as tomorrows, all we have to do at that point is change the VST on pre-recorded audio data and get all the benefits of newer technology.







Yes, you right, audio plugins affect audio track, RealTracks and Real Drums the same.

Mac, great tips on guitar recording! thanks. As recording guitarist I know about that, but you did put all very clear and understandable. It could be cool some day we could share about that even more.
The idea of to use plugins for guitar, voice or instruments is interesting. I am member of the beta testing and demo/presets developer team of TH1 from Overloud , an impressive amp/efx/ emulator standalone and plugin. I use different DAW for testing and developing presets. Band in a Box despite canĀ“t be considered at extent a full DAW, it bring to me the possibility of interact in a very musical context with the making of presets for TH1, for example, I can record a guitar part in BiaB audio track playing over a choice style and song, after I playback song with guitar part and start to modify plugin parameters in TH1 and save the preset, after that I can turn over another style and instrumentation in BiaB with the same guitar part for make variations of TH1 preset or even make new ones. Sure is you will get more control VST assignment with PTW, Cubase, Nuendo,Sonar or anything you preffer, but with BiaB and Real Band you will count with chords displaying in front of your eyes, very interactive and musical, maybe is a personal approach but I defend it because it work for me as musician. The only drawback is audio dirx plugin in BiaB affecting RD and RT. I realized that one day I recorded my dry and pure guitar signal in audio track in order to post-process it with a guitar amp VST plugin, when play I noted a strange and very distorted rhythmical sound, it was the Real Drums being processed by the Vst Amp. Recently I did mention it in the BiaB wish list: a routing feature for audio plugins with separate audio input/output, it could be something like a send/receive efx available for RT, RD and audio track. I will try in Real Band that is supossed to manage audio better in the control side.

I record a video here running TH1 guitar amp/efx suite emulator as VST audio plugin into Band in a Box 2009.5
Of course it is totally possible to use others or your favorite amp simulator plugin.

Carlos


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