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Billy,

What a really great idea!!!

Thanks heaps for making the stems available and allowing us all to have a play with your creation. This type of rock music is one of my weakest links. That said, I'll still have a go and see where it takes me.

I'm off to download the tracks now...

Thanks again!
Noel


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Noel

No worries mate...all the down under guys can knock this out of the park!!

If you like this version I just finished I can post the new lead guitar track. It is not as in you face as the last one. I don't know if this is better or not.

https://soundcloud.com/planobillydfw/cyber-space-redo/s-Iv6kD

Cheers,

Billy


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I will not be able to get to this until next weekend. Off to test ejection seats in Utah for a week.

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Don't forget to blow the canape first!!!

See you next weekend.

Cheers,

Billy


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Originally Posted By: BlueAttitude
Well, that was fun! I normally spend three days or more on a mix, here is the result of three hours including building the drum track:

My mix of Cyber Space

I used EZDrummer2 to build the drum track, and ran it through CLA Drums

Bass is processed with CLA Bass
Rhythm guitars are processed with CLA Unplugged and CLA Guitars, and I did some panning
Lead guitar is processed with Neutron2

Main vocal is going through CLA Vocals and a de-esser.
Background vocals are panned and routed to a separate bus that has it's own instance of CLA Vocals (different settings)

Mastered with Ozone8.


I didn't listen to floyds until I finished mine, didn't want to be influenced by what he did. His is much different!

Anyway, I had fun doing this, great idea!


Dave - Excellent mix. You got that bass just where it needed to be - nice. The drums are super (I thought they could use more reverb for the style). And you put the lead guitar in just the right place.

Well done. I'd have you mix my Hard Rock stuff anytime...

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Originally Posted By: MarioD
Cyber Space

This is my version. I used all of the original stems and the only change I made was to eliminate a small portion of the final guitar part. This allows the song end with vocals.

Magic sauce:
1-all drum parts = Waves CLA drums
2-Bass = Studio One Pro compression
3-all guitars = Waves REDD17
4-all vocals = Waves JJP Vocals, Waves Vocal Rider, a touch of Breverb
Master buss = Studio One Pro EQ and compression.


Good punchy bass, Mario. And the drums have a good BIG sound with the added reverb. I thought the vocals were a bit too "out front" for this style. (I think I got them too out-front, too).

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Originally Posted By: Planobilly
Don't forget to blow the canape first!!!

See you next weekend.

Cheers,

Billy


Actually one of the tests does use the 'Canopy Fracturing System' and the other one is to demonstrate how the seat punches through the canopy without the canopy fracturing system engaged. This is for a vehicle that does not blow off the canopy. We are not privy to details on the vehicle itself.

If we were blowing the canape, I think we would be cooling off an appetizer!

-Scott

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Well...fortunately I have never had to test an ejection seat. Plenty of been on fire,engine out and landing gear will not go down sort of issues. I guess it would be much better to eat a canape than blast through a canopy...lol

Getting to old to fly was a real downer. I can't blame old age on the spelling issue. Of the things I have lost I miss my mind the most!!


Cheers,

Billy


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Here's my quick mix of Cyberspace

I decided just to use the tracks given. I'm not real happy with the kick drum but don't have the time or energy to replace the drums. I put high and low pass filters on each channel to set the instruments in their respective spaces. Then I used iZotope Neutron on the instruments and iZotope Nectar on the vocals. I sent the solo guitars through a slap back reverb and the entire mix through a convolution reverb. Finished it off with iZotope Ozone on the master.


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Originally Posted By: Samuel Davis
Here's my quick mix of Cyberspace

I decided just to use the tracks given. I'm not real happy with the kick drum but don't have the time or energy to replace the drums. I put high and low pass filters on each channel to set the instruments in their respective spaces. Then I used iZotope Neutron on the instruments and iZotope Nectar on the vocals. I sent the solo guitars through a slap back reverb and the entire mix through a convolution reverb. Finished it off with iZotope Ozone on the master.


Everything about that mix works. The drums and bass are nicely prominent. A few part of the vocal could use a slight volume bump (the opening, mostly). Well done.

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Hi Samuel,

I agree with what Floyd said. Also, thank you for taking the time to do this.

The volume at the start of vocal when it was recorded was inconsistent. I think it is not so easy to record "screaming" vocals to begin with. All these issues with the original recording present a lot of challenges for someone trying to "fix and mix" a track.

iZotope Nectar appears to be a go to piece of software for many people.

Everyone who has mixed this has contributed some useful ideas.

Thanks again,

Billy


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Thanks Floyd's. Yeah I hear what you mean about the vocals at the beginning. Nothing a little volume automation can't fix. Like I said, it was a fast mix... after a long weekend of gigging. I was getting a little tired by the end.

Last edited by Samuel Davis; 03/04/19 05:27 AM.

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Originally Posted By: Planobilly
Hi Samuel,

I agree with what Floyd said. Also, thank you for taking the time to do this.

The volume at the start of vocal when it was recorded was inconsistent. I think it is not so easy to record "screaming" vocals to begin with. All these issues with the original recording present a lot of challenges for someone trying to "fix and mix" a track.

iZotope Nectar appears to be a go to piece of software for many people.

Everyone who has mixed this has contributed some useful ideas.

Thanks again,

Billy
iZotope's Nectar 3 is a great tool for vocals. I used the vocal assistant on the lead vocal and a preset for wide backing vocals on the harmonies. Then I also used it on the Vocal Bus to unmask the vocals. Since I've started using Nectar 3 it's made processing vocals a lot easier.


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OK... so after listening to the mix I did last night I wasn't happy. More specifically I wasn't happy with the drums and as discussed earlier the vocals needed a little help. I changed out the drums using Groove Agent and added a convolution reverb to them. Then I added compression and drew in automation on the lead vocal.

After that I decided I wasn't happy with the lead guitar. So I went back and added compression and a little distortion to it.

Here is the Cyberspace New Mix


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here,s mine I did not change any stems I tried for a live sound https://www.reverbnation.com/fmmandfriends/song/30578577-planobillys-siber-space thanks that was fun eric


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I’m enjoying this thread. I’d join but my current projects tax all of my limited mix chops!

Carry on. Fun.

J&B

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Wow!! I never imagined so many people would have the time and interest to mix this.

I am in the middle of some pretty serious health issues that require me going to the Dr. almost every other day.

I have not had the time to really critically listen to Samuel and F.M.M. last mix. I will try to get to it tonight.

F.M.M...I only listen once so far but your mix sounds like what I think this would sound like with the band playing it live. Only we would have three different vocalist to work with. This is a great mix for the band to listen too. Thank you ever so much for taking the time to do this.

Don't worry Janice, we will let Bud off the hook....lollol I know you keep him busy working full time!!

Cheers,

Billy


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Hi Folks,

Saw this thread earlier today and thought I would also give it a go as I enjoy the production side of music, as well as making music - both of which I am looking to do more of. Here is me version of Cyberspace:

https://www.dropbox.com/s/66z6uqwdpxubsnp/Cyberspace%2010%20WLM.wav?dl=0

Used Superior Drummer 3 (Tracker) for Kick & Snare, mixed the tracks (in Cubase Pro) to provide some space in the tracks, and used some wave modulation to create a synth / rhythmic effect on the guitar chord track.

Enjoy

Last edited by ColinMc1; 03/07/19 01:58 PM.

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Wow! What a cool concept. Great idea for a thread!

Also, I wanted to mention how amazing it is to hear the same song mixed by different people. If this doesn't show what happens beyond the musicians; I don't know what does. Same song; different sounds.

I do have a question that I hope doesn't disrupt the spirit of the thread. For me, a good portion of mixing comes comes down to arrangement/song structure. Is that out of bounds to change? Keeping the same stems; just changing the arrangement of them. Of course, it does sound as though people are ok with drums being changed.

I'm not saying I want to; but sort of considered it. Again, I get the thread is about mixing; and if this would ruin that in ANY way; it's a no go by me...and I'm fine with that. smile

Billy; great job on offering up your song to have some fun with. I'm loving what I'm hearing and you started it. Too cool in my book! We could really use more of this kind of thing, in my opinion.


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Hi Guys,

I saw the neurologist today. Not really good news. High probability of Parkinson.

So....I am a bit distracted.

I have no issue with anyone changing any part of this song. That is I guess what could come next. We figure out how best to mix what exist. We then can make a decision that there may be better arrangements.

To make this into a team effort we would have to agree what the general outcome should be. What kind of song is this? Screaming rock with screaming guitar? More of a metal vibe? Is it ever going to be played live with a three or four piece band? Does the music fit the message?

There are obvious issues with my tracks other than mixing.

1. My drums were unacceptable.
2. The bass line was just "OK"
3. The lead guitar line had too many notes out of time and a few "wrong" notes.
4. There is nothing really wrong with the vocal. Yes there are some pitch issues and places where the phrasing could be better. It is a rock vocal, not "Bridge Over Troubled Water" Everyone has Melodyne/Autotune so small issues with the vocal can be fixed.
5. I am OK with the lyrics but that is just my subjective opinion.
6. The song is too "mechanical", everything repeats every 12 measures. There should be some kind of bridge to address that issue.

If anyone thinks they can sing a better vocal, play a better guitar lead or redo any track, I think that would be fantastic. Post you tracks and I and most likely others will mix them. This has already turned into a BB forum song, a wide area collaboration, which I a super happy to be a small part of.

Thanks,

Billy


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