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#599727 05/29/20 12:02 PM
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I'm getting this on a bunch of styles. Bass only and on BIAB and RealTracks. No plugins or effects on the bass tracks. Anyone have this problem?

Dan

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Without knowing more about your system specifications are you sure that the static is from the Realtrack or from the fact that your speakers can't handle that low frequently, volume, or both? I have not noticed any static from few RT bass tracks but I haven't used many of them.


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With some bass RealTracks I’ve noticed some noises that I did not want. Some fret and/or string noise. This was exacerbated if equalisation was applied particularly if increasing the high end.

I reduced or got shy of the noises by using “spectral” edits in Reaper and turning them down. (They were visually very obvious in the spectral edit mode.) These noises almost sounded as if it was an errant snare hit but was coming from the bass. Once I became aware of the issue it was easily managed.

It was only on a few RealStyles I used but which I cannot recall. That was my experience.

Tony

Last edited by Teunis; 05/29/20 03:23 PM.

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I love the fret noise and extraneous high end noise they kept in those RTs .. makes them sound Live and Real.
As Teunis mentioned, you can clean it out if desired, but you can't put it back (if they had removed it in the original)

However I wouldn't call this 'static'. That term implies some other source of the issue being reported.

What bitrate is your sound card/interface set to use? That could cause more of a static issue.
So could a slow USB connection to said device .. I experienced this once and it did seem to be the bass causing it, but on a different system (same interface) it was non-existent.
I reported it as a bug, and I was the cause. <embarrassed>


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I've noticed a few noises as well. In particular, and this one is funny to me, there's a Rob Hajacos fiddle track where, if you solo it, you can hear him briefly stomping his foot. I've also noticed a noise on the acoustic bass in the pollwinner's jazz trio stuff.

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I've found a few RealTracks where I heard unwanted sounds.

In each case I've identified the offending track, frozen all the tracks, created a short (3 or 4 seconds) audio file of the offending track.

I then sent support@pgmusic.com an email with the song and audio files attached. I believe it's important to describe in the email where in the song file the offending sound shows up. As an example my description might be "at bar 4, beat 3 a chair scrap is audible on the bass track".

Sometimes I receive a follow up reply explaining the sound is not what I thought but more often than not there is no follow up reply. However, I've noticed the RealTrack will be updated in a future patch.


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I know this is probably not very helpful but, recording bass guitar cleanly without distortion, finger noise, inconsistencies, volume bumps and dips, well, it's not easy. Whether I played them, I recorded someone else playing them or Real Tracks.
Years ago when using ADAT I would plug the P or J bass into 2 Compressors in series. Both set rather low ratio and such. Like 3:1 and 3:1 and plug that into the console for 3 or 4 band EQ with mid Q control. Even then I remember re-amping the track/s through a Compressor and a little Peavey bass amp I had.
The last re-amp Compressor was a Focusrite Green 5 vocal channel strip type. I would tweek the downward expansion to try and rid a lot of the noise. In the end I was always trying to compromise between fixing it and not making it sound horrible on its own. But it usually worked in the mix some how.
So, I can see how the Real Track artists have left behind some work to be done for those that are bothered by it.
Now-a-days I often leave the Real Bass as is or create or use midi bass tracks.


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There are many sounds be it with bass or any instrument that are in a track. Some of these are wanted by some, less so by others. Some of these sound fine even really good when leaving all settings as recorded.

However, once EQ has been applied the balance of the Note verses the (let’s say fret squeak) is altered. This can have the effect of a really loud squeak (or whatever), way louder than is natural. My point is this is often easily resolved using “Spectral Editing”. Usually the offending noise is very visible in the spectral editing tool. It is also a simple step to bring down the level of the offending noise to once again make it sound natural.

Using Spectral Editing one can reduce only the offending noise. To try and use EQ to remove the noise also usually changes the tone of the entire sound. (Often destroying the EQ initially applied). Many people are unaware of spectral editing which is really a great tool to correct these issues.

There are many ways to address most situations. There are also almost as many desired outcomes as there are folks to create them. What was the old saying “one mans meat is another mans poison”.

Just my thoughts.

Tony


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Can you give us a Style you are using as an example?

Or, perhaps forward the .sgu/.mgu file to support@pgmusic.com so we can take a look? Just make sure to reference this forum thread for context.


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Hi Deryk, the RealTrack that caused me to look into this was BB RealBass 701 Bass.

Once I started to EQ The track the “noise” really stood out and was way beyond what I would say was good. Other folk might like what I think is a “noise”. It was so bad I went over drum tracks a number of times trying to find it. I then found it was In the bass. Now in a nice soft romantic part of a song this really stood out.

As I said when looking at it via “Spectral Analysis” it was very easy to see and pull down without affecting the rest of the track to any noticeable degree.

I have found similar in other tracks but rarely. I also use Spectral Editing to reduce fret noises where I feel they are overbearing. This is a taste thing.

I did not report the file above as once again it is a taste thing not necessarily a track error.

Tony

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Last edited by Teunis; 06/01/20 01:45 PM.

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hummm... no reply.

A lot of noise can be introduced by the sound card and it's drivers if they are not really efficient. Such as using MME with a factory built in chip set and trying to run this program on it.

Without more specifics and perhaps a link to an example of what you're encountering, along with the system specs, soundcard, drivers, etc... we're just throwing out guesses in the dark.


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Originally Posted By: Guitarhacker
hummm... no reply.

A lot of noise can be introduced by the sound card and it's drivers if they are not really efficient. Such as using MME with a factory built in chip set and trying to run this program on it.

Without more specifics and perhaps a link to an example of what you're encountering, along with the system specs, soundcard, drivers, etc... we're just throwing out guesses in the dark.


That is pretty much what I said in the first response message! I Also noticed that the OP has not responded to any of our suggestions or messages.


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As I said earlier, the noise is very visible in spectral analysis which would rule out the sound card. It really, really glows. By selecting it then dropping the level it can be easily managed. The noise is most likely quite deliberate. A slap here and there but as I said however it was really over the top. It came out louder than the snare in the mix and was out of time in the particular song I was using it in.

I guess my point is these sorts of issues can often be easily handled using the correct tool to handle it. Using spectral editing one can get shy of the “noise” without affecting other portions of the track.

Tony


Last edited by Teunis; 06/03/20 11:44 AM.

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