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"When I try to use "Get track info"->"0 Save all"

it's not 0, it uses 40 for Audio data (temp.txt) and 38 for midi data (trackdata.txt).

Originally Posted By: musocity
...replace these in the ahk\scripts folder
bb_track_info.ahk
bb_midi_track_info.ahk


I corrected the path ahk > ahk\scripts
This is the ahk script that gets BB to make the temp.txt that is in C:\bb\Data or wherever you have it. The ; just comments the line out.
bb_track_info.ahk
Code:
#NoEnv
#SingleInstance Force
;MsgBox, Track Data to Text
Winactivate, ahk_class TBandWindow
WinMenuSelectItem, ahk_class TBandWindow, , Help, Utilities, Get Track Info
Send, 40
Send, +{Tab}
Send, {DOWN}
Send, {ENTER}
Send, {ENTER}
;Sleep, 3000
WinWait, ahk_class NOTEPAD.EXE, temp.txt,3
WinSet, Transparent, 100, ahk_class Notepad
Sleep, 50
;MsgBox, Pause
WinMenuSelectItem, ahk_exe NOTEPAD.EXE, , File, Exit
WinClose, ahk_class NOTEPAD.EXE, temp.txt ;close notepad

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Originally Posted By: musocity
"When I try to use "Get track info"->"0 Save all"

it's not 0, it uses 40 for Audio data (temp.txt) and 38 for midi data (trackdata.txt).

I think we may have a crossed line there ... I'm refering to the first image below.

Originally Posted By: musocity
...replace these in the ahk\scripts folder
bb_track_info.ahk
bb_midi_track_info.ahk

I've moved them to there, replacing files that existed.

Originally Posted By: musocity
I corrected the path ahk > ahk\scripts
This is the ahk script that gets BB to make the temp.txt that is in C:\bb\Data or wherever you have it. The ; just comments the line out.
bb_track_info.ahk
Code:
#NoEnv
#SingleInstance Force
;MsgBox, Track Data to Text
Winactivate, ahk_class TBandWindow
WinMenuSelectItem, ahk_class TBandWindow, , Help, Utilities, Get Track Info
Send, 40
Send, +{Tab}
Send, {DOWN}
Send, {ENTER}
Send, {ENTER}
;Sleep, 3000
WinWait, ahk_class NOTEPAD.EXE, temp.txt,3
WinSet, Transparent, 100, ahk_class Notepad
Sleep, 50
;MsgBox, Pause
WinMenuSelectItem, ahk_exe NOTEPAD.EXE, , File, Exit
WinClose, ahk_class NOTEPAD.EXE, temp.txt ;close notepad

I think my file is equivalent ... I have a few more commented-out lines:
Code:
#NoEnv
#SingleInstance Force
;MsgBox, Track Data to Text
Winactivate, ahk_class TBandWindow
WinMenuSelectItem, ahk_class TBandWindow, , Help, Utilities, Get Track Info
Send, 40
Send, +{Tab}
Send, {DOWN}
Send, {ENTER}
Send, {ENTER}
;Sleep, 3000
WinWait, ahk_class NOTEPAD.EXE, temp.txt,3
;Winactivate, ahk_class NOTEPAD.EXE, temp.txt
WinSet, Transparent, 100, ahk_class Notepad
Sleep, 50
;MsgBox, Pause
WinMenuSelectItem, ahk_exe NOTEPAD.EXE, , File, Exit
WinClose, ahk_class NOTEPAD.EXE, temp.txt ;close notepad

;Winactivate, ahk_class TBandWindow
;WinMinimize, ahk_class TBandWindow

At present I still get the same write path.

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0-Save-all.jpeg (96.87 KB, 305 downloads)
FilesWritten.jpeg (11.5 KB, 304 downloads)

Jazz relative beginner, starting at a much older age than was helpful.
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WinMenuSelectItem, ahk_class TBandWindow, , Help, Utilities, Get Track Info
Send, 40

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To check that Autohotkey is running the script and sending, put a pause in it, if it sends 40 then it should work, so then take the MsgBox line out and try again.

Code:
Code:

#NoEnv
#SingleInstance Force
;MsgBox, Track Data to Text
Winactivate, ahk_class TBandWindow
WinMenuSelectItem, ahk_class TBandWindow, , Help, Utilities, Get Track Info
Send, 40
MsgBox, Paused
....
....

It would be good if you get it all working on Linux.

EDIT: https://www.youtube.com/watch?v=B2kRlouBtpc

..

Last edited by musocity; 12/06/22 04:20 PM.
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I've eliminated a few things, but still get the, (like RTs with no notation) but still get the fail. I'm increasingly thinking that it's a failure to run AutoHotKey properly.

If I comment out import_sel_mid_trk_btn_click() it doesn't crash.

I've tried several variations on a theme of running AutoHotKey, but I'm very unclear at present which is the culprit.
At line 37 in "Biab track injector GUI.lua" I have enabled the Msg and appended another thus:
Code:
Msg("script_path "..script_path)
Msg([["/bin/sh -c cd ']] .. [[~/.wine/drive_c/Program Files/AutoHotkey'; ./AutoHotkey.exe]]..[[ ']]..script_path..[[ahk/scripts/Select track number.ahk'"]],0) 		-- GLS

Which gives a console output:
Code:
script_path /home/gordon/.config/REAPER/Scripts/
"/bin/sh -c cd '~/.wine/drive_c/Program Files/AutoHotkey'; ./AutoHotkey.exe '/home/gordon/.config/REAPER/Scripts/ahk/scripts/Select track number.ahk'"

which looks sane but may very well not be.



Some earlier things I'd tried that may give clues where I can debug...
I deleted the temp.txt file and ran the track import again.

I have a MsgBox at the line you suggested and also enabled to one right at the start. I don't get either dialog, which implies I'm not even getting to the code in biab_track_info.ahk

temp.txt has not been created.

This is the console output:
Code:
Error: Biab track injector GUI.lua:1334: cannot open file '/var/BiaB_etc/bb/Data/temp.txt' (No such file or directory)

Stack traceback:
	ReaTrak_Core.lua:93: in function </home/gordon/.config/REAPER/Scripts/ReaTrak_Core.lua:84>
		[C]: in function 'io.input'
	Biab track injector GUI.lua:1334: in function 'read_lines'
	Biab track injector GUI.lua:2694: in function 'gen_cur_track_sec_btn_click'
	Biab track injector GUI.lua:2617: in function 'import_sel_trk_btn_click'
	Biab track injector GUI.lua:1545: in function 'import_all_chk_tracks_btn_click'
	Class - Button.lua:138: in method 'onmouseup'
	ReaTrak_Core.lua:887: in field 'Update'
	ReaTrak_Core.lua:440: in field 'Main_Update_Elms'
	ReaTrak_Core.lua:307: in function </home/gordon/.config/REAPER/Scripts/ReaTrak_Core.lua:303>
		[C]: in function 'xpcall'
	ReaTrak_Core.lua:303: in function </home/gordon/.config/REAPER/Scripts/ReaTrak_Core.lua:302>

Lokasenna_GUI:this is the console output
	v2.16.8
Reaper:
	6.71/linux-x86_64
Platform:
	Other



If generate an apparently sensible temp.txt file from BiaB, so that something does exist and then try to import tracks, this is the console output:
Code:
Error: Biab track injector GUI.lua:2485: attempt to perform arithmetic on a string value (global 'ppq_set')

Stack traceback:
	ReaTrak_Core.lua:93: in metamethod '__div'
	Biab track injector GUI.lua:2485: in function 'import_sel_mid_trk_btn_click'
	Biab track injector GUI.lua:1546: in function 'import_all_chk_tracks_btn_click'
	Class - Button.lua:138: in method 'onmouseup'
	ReaTrak_Core.lua:887: in field 'Update'
	ReaTrak_Core.lua:440: in field 'Main_Update_Elms'
	ReaTrak_Core.lua:307: in function </home/gordon/.config/REAPER/Scripts/ReaTrak_Core.lua:303>
		[C]: in function 'xpcall'
	ReaTrak_Core.lua:303: in function </home/gordon/.config/REAPER/Scripts/ReaTrak_Core.lua:302>

Lokasenna_GUI:
	v2.16.8
Reaper:
	6.71/linux-x86_64
Platform:
	Other

The "Attempt to perform arithmetic..." error suggests a further problem where perhaps the code and a field type don't match as they should?

If it's useful, a temp.txt I generated is here: https://www.dropbox.com/s/vkj43q0fs564yai/temp.txt?dl=0


Jazz relative beginner, starting at a much older age than was helpful.
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BTW, I wonder if we should continue this out of the thread as most BiaB users won't be interested it. If you presently don't have a Linux system, I may be the only person on the planet trying to do this.


Jazz relative beginner, starting at a much older age than was helpful.
Kawai MP6, Korg M50, Ui24R, Saffire Pro 40.
AVL:MXE Linux; Windows 11; Win8.1: Scarletts
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I have been wondering that for a while. I do Linux but I don't do REAPER. Might be more of an an off-topic thread or private. No worries either way.

...Deb

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Yes just PM.

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The Track Injector was made to show how quick things can work rather than waiting for renders. This was a bit complex for most users not too familiar with Reaper to implement.
I simplified this into one script to make things easier:

This is just one script to get Biab tracks instantly into REAPER.
Download: Insert new track import bb temp txt data.zip

Watch Video: https://www.dropbox.com/s/zsob90idrig2e2u/Biab-Track-Transfer-Reper.mp4?dl=0

If PG put the BBoutput.txt in C:\bb\Data this will contain all the track data for all current tracks so all tracks could be transferred with one click this will then work on Mac also:

Zoom++


Also:
Inject BBPlugin Tracks into REAPER (Simple Script)

Zoom++

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When I try to import from Biab to Reaper selected Mixer Track (or what ever other actions) I get following error messages:

==================================
Error: Biab track injector GUI.lua:1335: cannot open file 'C:\bb\Data\temp.txt' (No such file or directory
Stack traceback:
ReaTrak_Core.lua:93: in function <...o Talvio\AppData\Roaming\REAPER\Scripts\ReaTrak_Core.lua:84>
[C]: in function 'io.input'
Biab track injector GUI.lua:1335: in function 'read_lines'
Biab track injector GUI.lua:2693: in function 'gen_cur_track_sec_btn_click'
Biab track injector GUI.lua:2617: in function 'import_sel_trk_btn_click'
Class - Button.lua:138: in method 'onmouseup'
ReaTrak_Core.lua:887: in field 'Update'
ReaTrak_Core.lua:440: in field 'Main_Update_Elms'
ReaTrak_Core.lua:307: in function <...o Talvio\AppData\Roaming\REAPER\Scripts\ReaTrak_Core.lua:303>
[C]: in function 'xpcall'
ReaTrak_Core.lua:303: in function <...o Talvio\AppData\Roaming\REAPER\Scripts\ReaTrak_Core.lua:302>

Lokasenna_GUI:
v2.16.8
Reaper:
6.80/x64
Platform:
Win64
-----------------------------------------------------

What I can do? Can somebody help smile?

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Have you got AutoHotkey installed along with the scripts.
Is AutoHotket set to Run As Administrator.
Did you edit the menu in bbw64.exe so Reaper can access the Biab commands.
Are you using Biab ver up to 1003

So when you click "Import Selected Mixer Track" in the Reaper Injector GUI
it will run bb_track_info.ahk that will access the Biab menu >
Help, Utilities, Get Track Info
this will write the C:\bb\Data\temp.txt with the track data that Reaper will import.


Last edited by musocity; 06/21/23 12:30 PM.
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This is what you should get, you should see notepad popup then close, I have it set to import wav as I have the Audiophile version:
this is the temp.txt for 388 Bass in C:\bb\RealTracks
right click Save Link/Target As
Bass temp.txt
out it in C:\bb\Data\ then try, if that works ok when you click Import Selected Track then it's just not accessing the Biab menu.



Last edited by musocity; 06/21/23 01:47 PM.
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>> Have you got AutoHotkey installed along with the scripts.
I have installed version AutoHotkey_1.1.36.02_setup. I don't understand what you mean by "along with the scripts"

>> Is AutoHotket set to Run As Administrator.
Yes it is.

>> Did you edit the menu in bbw64.exe so Reaper can access the Biab commands.
Yes by this commands:

object Track: TMenuItem
Caption = 'T&rack'
object TrackMenuItemID1224: TMenuItem
Tag = 1224
Caption = 'Get Track Info'
end
end

>> Are you using Biab ver up to 1003
My Biab version is 1011 (Audiophile). I noticed that if I open bbw64.exe after compile, save and close the Resource Hacker window again nothing has been changed?? Might there be in new Resource Hacker session the text above ( object Track: ... end)?

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>> This is what you should get, you should see notepad popup then close
I can't see this at all

>> I have it set to import wav as I have the Audiophile version
I have Audiophile version 1011 also. Where I can set to import wav??

When I try to "Import Selected Mixer Track" I get following error message:

-----------------------------------
Oops

Biab track injector GUI.lua has Crashed!
Would you like to have a crash report printed to the Reaper console? Yes/ No
-----------------------------------

Error: Biab track injector GUI.lua:1335: cannot open file 'C:\bb\Data\temp.txt' (No such file or directory)

Stack traceback:
ReaTrak_Core.lua:93: in function <...o Talvio\AppData\Roaming\REAPER\Scripts\ReaTrak_Core.lua:84>
[C]: in function 'io.input'
Biab track injector GUI.lua:1335: in function 'read_lines'
Biab track injector GUI.lua:2693: in function 'gen_cur_track_sec_btn_click'
Biab track injector GUI.lua:2617: in function 'import_sel_trk_btn_click'
Class - Button.lua:138: in method 'onmouseup'
ReaTrak_Core.lua:887: in field 'Update'
ReaTrak_Core.lua:440: in field 'Main_Update_Elms'
ReaTrak_Core.lua:307: in function <...o Talvio\AppData\Roaming\REAPER\Scripts\ReaTrak_Core.lua:303>
[C]: in function 'xpcall'
ReaTrak_Core.lua:303: in function <...o Talvio\AppData\Roaming\REAPER\Scripts\ReaTrak_Core.lua:302>

Lokasenna_GUI:
v2.16.8
Reaper:
6.80/x64
Platform:
Win64

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You need to run 1003 or earlier for the menu to work.
Even a 2022 version will open a frozen SGU of 2023 you can run an old version along side the current just to use track injector.
This way you will get the exact same track sections in Reaper as in Biab, you can even convert the track to DI or from DI.

That temp.txt is set to look for the tracks on C:\
it's good you are using Audiophile, just edit the temp.txt all Replace all C:\ with your drive letter for Audiophile eg: F:\

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For those that don't have the Audiophile you just select wma in the settings.
You can also batch convert your RealTracks & Drums to any format you want to use in Reaper, so you will have original wma or wav and also FLAC WavePack MP3 OGG M4A AIFF etc...
You can have a frozen SGU with 255 bars and the tracks will be injected into Reaper instantly without Biab even having to generate them up into RAM.
If you have a 255 bar Biab song with Util tracks it can take a very long time to generate up then render but with the track injector you don't need to as they are instantly in Reaper.
Any section of track in Reaper can be replaced at any time giving total user control of a song build being able to replace FX RT's with DI RT's or vice versa keeping the same notes.
The tracks are fitted to any decimal changing tempo map allowing you to easily add extra instrument tracks/sections to a live recorded session.


Zoom ++

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Here is a very simple way, these are 2 simple Reaper scripts that will import selected Biab mixer tracks directly into Reaper instantly.
Insert new track import bb temp txt data.zip
Import bb temp txt data section to selected track.zip
To insert new section of track into Reaper, delete the section you don't like then in Biab on an empty track use Alt+F8 to generate up the RT section you need then run the script to transfer to selected track in Reaper.
This allows you to change any section you like as you don't have a consolidated wav file, it uses your source wma or wav files.
**DON'T use the "move" option when saving in Reaper, it will load the files direct from the RealTracks and RealDrums folders same as Biab will do.
If you open a frozen SGU in Biab it will import the tracks without having to generate them up first.

Zoom++

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Just spent several hours following the install instructions to the letter for both the injector and the two scripts recently posted in this thread. No joy. Much frustration. But alas, it's more complicated than I was hoping for. Having to run AutoKey in "no-UAC" mode is a show stopper for this security conscious musician.

That said, I don't easily give up but I have run out of time and patience in trying to get this to work, let alone have it be something that makes my workstream easier, faster, etcetera. While I can appreciate that dragging and dropping RealTracks from BIAB to Reaper has limitations, I personally don't mind waiting the few seconds it takes to generate a track.

The main issue I had was decimal point tempos, and was hoping the injector could improve upon my process. Specifically: how to get a RealTrack generated at 90bpm in BIAB to play in Reaper at the 90.8 tempo my project is set for? The answer is Real Band. BIAB doesn't allow decimal point tempos, but Real Band does. This means I'm setting up tracks in BIAB, then open the SGU in RealBand, and RealBand will put the 90bpm tracks at 90.8 after which you then drag and drop from Real Band to Reaper. I'm waiting on average 3 or 5 seconds for RealBand to adjust the tracks to the decimal tempos and then I am good to go.

In summary, this injector is a fantastic idea and it would really give us users a great deal of control creatively without having to change the underlying architecture. Autokey, SWS, editing scripts, and compiling executables ain't for the faint of heart or the non-technical musician, at least not this one.

Thanks for letting me share.


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Quote:
In summary, this injector is a fantastic idea and it would really give us users a great deal of control creatively without having to change the underlying architecture.

It would all just work so easy to give users this ease of use, I have asked PG to write the track data for all tracks by default to to C:bb\Data as a text file each time Biab generates to save having to hack into menus just to get what you need, BUT PG have blocked this from working in newer versions and have even blocked the BBoutput.txt in the BBPlugin from working to give track section data to allow users to import the track data direct to Reaper as wma or wav, this is craziness as I went to so much trouble creating something to give Biab users a quantum leap in total control of creativity that I have been looking for 14 years for.
Reaper implemented wma to be played from disk and this works really well, and PG are the ONLY company to use WMA for this whole purpose.
PG don't seem to want to give this control and creativity to Biab users, they would rather users wait for Biab to take ages rendering to a consolidated wav. I can't work out why Biab has to be behind rather than out front leading the way ?
The whole idea of Reaper like it's predecessor WinAmp is to give control to the users and not wait for years and years and years for something to be implemented like PG do, then they get it wrong because they don't listen and we have to wait yet another year in hopes that it will be fixed, users actually die waiting.

I have been at this for 14 years (I could be next) because when I first used Biab/RB back then to add tracks to artist recorded sessions it was the most frustrating piece of software to get what you needed. It has been such an incredibly slow year in year out process to try and get it there. I know PG hate me saying the obvious and usually delete these post rather than acting on constructive criticism and understanding that I have stayed the long haul.
Maybe it's a slow drip-sell thing so that it keeps users coming back every year to buy Biab again for drip feed features rather than buying it for the great new content added each year ! it's a creativity killer frown

This is all got too much so what I'm thinking about looking into now is having Reaper access a server that will give all the txt track data to the user from Reaper chords or SGU they upload, all the tracks or sections will just go instantly into Reaper from the user's source RT RD tracks.

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Originally Posted By: musocity


This is all got too much so what I'm thinking about looking into now is having Reaper access a server that will give all the txt track data to the user from Reaper chords or SGU they upload, all the tracks or sections will just go instantly into Reaper from the user's source RT RD tracks.



That reads like a cool thing.
Lots of work, lots of time & lots of frustration for you but you're doing excellent work.

Last edited by rayc; 06/26/23 12:42 PM.

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Update your Band-in-a-Box® 2024 for Windows® Today!

Update your Band-in-a-Box® 2024 for Windows for free with build 1111!

With this update, there's more control when saving images from the Print Preview window, we've added defaults to the MultiPicker for sorting and font size, updated printing options, updated RealTracks and other content, and addressed user-reported issues with the StylePicker, MIDI Soloists, key signature changes, and more!

Learn more about this free update for Band-in-a-Box® 2024 for Windows at www.pgmusic.com/support_windowsupdates.htm#1111

Band-in-a-Box® 2024 Review: 4.75 out of 5 Stars!

If you're looking for a in-depth review of the newest Band-in-a-Box® 2024 for Windows version, you'll definitely find it with Sound-Guy's latest review, Band-in-a-Box® 2024 for Windows Review: Incredible new capabilities to experiment, compose, arrange and mix songs.

A few excerpts:
"The Tracks view is possibly the single most powerful addition in 2024 and opens up a new way to edit and generate accompaniments. Combined with the new MultiPicker Library Window, it makes BIAB nearly perfect as an 'intelligent' composer/arranger program."

"MIDI SuperTracks partial generation showing six variations – each time the section is generated it can be instantly auditioned, re-generated or backed out to a previous generation – and you can do this with any track type. This is MAJOR! This takes musical experimentation and honing an arrangement to a new level, and faster than ever."

"Band in a Box continues to be an expansive musical tool-set for both novice and experienced musicians to experiment, compose, arrange and mix songs, as well as an extensive educational resource. It is huge, with hundreds of functions, more than any one person is likely to ever use. Yet, so is any DAW that I have used. BIAB can do some things that no DAW does, and this year BIAB has more DAW-like functions than ever."

Convenient Ways to Listen to Band-in-a-Box® Songs Created by Program Users!

The User Showcase Forum is an excellent place to share your Band-in-a-Box® songs and listen to songs other program users are creating!

There are other places you can listen to these songs too! Visit our User Showcase page to sort by genre, artist (forum name), song title, and date - each listing will direct you to the forum post for that song.

If you'd rather listen to these songs in one place, head to our Band-in-a-Box® Radio, where you'll have the option to select the genre playlist for your listening pleasure. This page has SoundCloud built in, so it won't redirect you. We've also added the link to the Artists SoundCloud page here, and a link to their forum post.

We hope you find some inspiration from this amazing collection of User Showcase Songs!

Congratulations to the 2023 User Showcase Award Winners!

We've just announced the 2023 User Showcase Award Winners!

There are 45 winners, each receiving a Band-in-a-Box 2024 UltraPAK! Read the official announcement to see if you've won.

Our User Showcase Forum receives more than 50 posts per day, with people sharing their Band-in-a-Box songs and providing feedback for other songs posted.

Thank you to everyone who has contributed!

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