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Leo, you may have missed a related sfz files discussion in this thread below because it was a bit off-topic from the thread subject. It discusses some theory of sampling BIAB RealTracks and creating SFZ soundfonts and using two tracks, one the RealTrack that was sampled and the second track, an SFZ midi file sampled from the RealTrack and mixing the two tracks to create a more complex RealTrack render. You can so the same with Kontakt instruments or any other sample.

It's down into the discussion and starts on the second page with a MarioD comment.

TTS-1 Forum Discussion

Last edited by Charlie Fogle; 12/29/18 03:04 AM.

BIAB Ultra Pak+ 2024:RB 2024, Latest builds: Dell Optiplex 7040 Desktop; Windows-10-64 bit, Intel Core i7-6700 3.4GHz CPU and 16 GB Ram Memory.