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RealBand® 2024 for Windows® New Features Guide

Details of New Features

Let’s take a closer look at the great new features in RealBand 2024!

256 available tracks

RealBand now has 256 tracks instead of the previous maximum of 48 tracks.

Tracks Window

32 VSTi/DXi synth instances

There are now 32 available VSTi/DXi synth instances instead of 16.

DX/VST Window

Arrow buttons to change the current time

The new up/down arrows next to the time indicator on the tool bar will increase/decrease the current time by 1 tick.

up/down arrows

Modern color scheme for some windows

The following windows now have a more modern color scheme that matches the modern toolbar icon sets:
- Tracks Window
- Mixer Window
- Audio Edit Window
To use a modern color scheme, go to Options | Icon Set and select Modern.

Options menu | Icon Set | select Modern

Icons for unused non-floating windows hidden

The icons for non-floating windows that were redundant and took up space at the bottom of the area are now hidden from view.

icons for non-floating windows

Darker look some windows

Some windows like Meter Map, Tempo Map, Sysex, etc. have a moderately darker look.

Tempo Map and Meter Map windows

Playable RealDrums support

Playable RealDrums are now supported by linking a RealChart track (or any MIDI track) with an audio track containing a RealDrum.

Open the Notation window, display the RealChart track, and press the [PT] button and select Enable Playable Tracks from the menu.

[PT] button menu in the Notation Window

A dialog will then open and let you select either an existing RealDrums track or a blank track to link to the current notation track. If you select a blank track, then you will have a chance to generate a new RealDrums track.

"Select an existing RealTracks or RealDrums Trac to link to the current notation track" dialog

PT button The selected RealDrums track is then linked to the current notation track, and the [PT] button gets the green borders to indicate that you are in the playable track mode. You can now add playable drum notes by clicking on the Editable or Staff Roll Notation Window.

Editable Notation Window

The notes you have entered show in green and will be heard during playback along with the RealDrums audio. But you would want to have your own notes play in place of the RealDrums audio. So, press the [PT] button, select Create Mute Region to mute generated accompaniments from the menu and select the region./p>

"Make a mute region to mute playable tracks" dialog

This will add a green label at the top for the selected region. When you play the song, the RealDrums audio in this region won't be heard, but the green notes you have entered will be heard.

Editable Notation Window

There is also a feature to change the non-playable notes in a region to playable notes. To do this, select the notes, click on the [PT] button to, and select Make notes in selected area playable notes from the menu. The selected notes will then become green and be heard during playback. This menu also has options to change the playable notes to non-playable notes, set MIDI volume of playable notes, choose a different Hi-Q patch, etc.

[PT] button menu

New commands in the right-click menu of the Tracks Window to adjust volume

The two new commands in the right-click menu of the Tracks Window allow you to:
- Increase or decrease the volume of the selected area of a track by using gain nodes, but without having to manually enter them in the gain node area of the track.
- Fade-in or Fade-out a section using gain nodes, without having to manually enter them in the gain node area of the track.

right-click menu of the Tracks Window and dialogs

Chord symbols displayed in the Tracks Window

The Time Line at the top of the Tracks Window will show chord symbols for regular chords (non-MicroChords).

Chord symbols displayed  in the Tracks Window

Play region even if the track is muted

Holding the Alt key while pressing the [Play Region] button in the Tracks Window will play the selected area of the current track regardless of whether the track was muted or not.

the Play Region button in the Tracks Window

Copy/Move highlighted area of current track to another track

There is a new "Copy/Move highlighted area of current track to another track" command in the right-click menu of the Tracks Window. It makes it easier for "comping" which is to create a track that is a composite of different takes/tracks. It's a quick way to move/copy to a destination track without having to first cut/copy and then paste.

right-click menu in the Tracks Window

Up to 48 tracks to display in the Mixer

The Mixer can now display up to 48 tracks at a time instead of 24, if the computer monitor resolution supports it.

Mixer Window

Hide extra auxes/masters in the Mixer

The "Hide extra auxes/masters" checkbox in the Mixer Window, when checked, will automatically hide any extra masters or auxes beyond the highest used master and highest used aux.

"Hide extra auxes/masters” checkbox in Mixer Window

Checkmark displayed on the current grid lines submenu item

The Grid lines submenu in the right-click menu of the Tracks Window and Audio Edit Window will now display a checkmark on the menu item of the current setting.

Grid Lines submenu

Quarter Triplets setting added to Grid Lines submenu in the Tracks Window right-click menu

The Quarter Triplets setting is added to the Grid Lines submenu in the Tracks Window right-click menu and the Audio Edit Window right-click menu.

the Grid Lines submenu in the Tracks Window

Erase all nodes in highlighted area

The right-click menu that pops up when you click on the nodes area in the Tracks Window has a new command to erase all the gain nodes in the highlighted area.

right-click menu in the Tracks Window

Improved handling of VU levels in overview section of the Tracks Window

VU levels displayed in the overview section of the Tracks Window now better handle the situation of recording multiple tracks of audio simultaneously. RealBand will now display the correct VU levels for higher tracks within a group of tracks being recorded at the same time, rather than always displaying the same VU levels for higher tracks as the first track in the group of tracks being recorded.

VU levels displayed in the overview section of the Tracks Window

Note: Multi-input audio recording is implemented in RealBand for ASIO. Go to the Audio Preferences dialog, select ASIO for “Audio Driver Type” and press the [Drivers] button below it. In the ASIO Audio Driver dialog, select more than 1 input port by Ctrl+clicking on ports. Then, if the track you’re recording on (the current track with the number displayed red in Tracks Window) is a stereo audio track, the first port will record both channels of the first input port that was selected in the ASIO Audio Drivers dialog. The next track after the current track will record both channels of the next port that was selected. If the current track is a mono audio track, then the left channel of the first input port will be recorded onto the current track and the right channel onto the next track. Then the left channel of the second port will be recorded onto the next track after that, and so on. In order to be able to record multiple inputs in mono in RealBand the “Input Channel for Mono Tracks” setting in the Audio Preferences dialog needs to be set to “L+R (2 Tracks).”
Multi-input audio recording is not implemented for Windows Audio. Multi-input audio recording is implemented in RealBand for MME, but this isn’t recommended because of the higher latency and being less reliable for multi-input recording than ASIO.

Better VU levels display when recording to mono tracks

When recording to mono tracks, the VU levels shown in the overview section of the Tracks Window during recording will be the specific VU levels for the input channel of the track being recorded. Also, if L+R is selected as the “Input Channel for Mono Tracks” in audio settings, and you are recording a group of tracks at the same time (e.g., multiple inputs ports selected in ASIO Drivers dialog), then each track in the group of tracks being recorded will have the correct VU levels shown for its specific input channel (either left or right channel) in the overview section of the Tracks Window.

VU levels displayed in the overview section of the Tracks Window

Input and output for all ports displaed in VU Meters window

The floating VU Meters window will display the input and output for all ports that were selected in the Audio Drivers dialog and not just for Input 1 and Output 1.

VU Meters window

Floating Tip of the Day window

Tip of the Day is now a floating window that can stay on screen rather than a modal dialog.

Tip of the Day

Audio waveform or MIDI overview shown during dragging a section

When dragging a section of audio or MIDI within the Tracks Window or a section of audio within the Audio Edit Window, you’ll see either the audio waveform or MIDI overview during dragging rather than just a rectangle during dragging.

Audio waveform or MIDI overview shown during dragging a section

Song preview in StylePicker

In the StylePicker, you can now preview the chords of the song that were entered in RealBand. To do this, enter a chord progression on the Chord Sheet and open the StylePicker window. Then, select a style and press the [Play] button in the “Play Current Chord Sheet” area. This will play the chords in your song using the selected style. You can change the tempo by entering a number in the “t=” field or using the [+][-] buttons. The [Stop] button stops the playback.

Play Using Current Chord area in StylePicker

Render button in StylePicker to initiate generation of track

You can now initiate generation of tracks from the StylePicker by pressing a render button, and then when you exit the StylePicker RealBand will generate the tracks in RealBand.

Select a style and press the [Render Tracks] button in the StylePicker window.

Render Tracks button in StylePicker

This will open a small panel where you can select tracks types that you want RealBand to generate.

Render option panel

When you press the [Render Tracks Now] button in this panel, RealBand will generate tracks for your song.

Track window

Hi-Q patch loaded for MIDI SuperTracks

RealBand loads an Hi-Q patch if it exists when generating a MIDI SuperTrack.

Open the Select MIDI SuperTracks dialog with the Generate MIDI SuperTrack menu item in the [Generate] toolbar button, select a MIDI SuperTrack and press OK.

This will generate a MIDI SuperTrack and load a Hi-Q patch. If you press the [fx] button on the track overview and open the  Direct/VST Window, you can see that the Hi-Q patch and a MIDI synth (e.g., sforzando) are loaded.

 

Thank you for taking time to read this introduction to RealBand 2024!

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