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jonel Offline OP
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One feature I really love on RealBand is that I can load a midi file and have it play as an audition before choosing other VSTs. Do Coyote drums instrument follow the general midi standard? Many of the drum kit VSTs that I use do not follow this standard such as Battery 4 and DrumLab so it would be useful at least to be able to discover the notes for each instrument prior to loading these VSTs.

Thanks

John

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jonel,

I think what midi notes correspond to what midi drum instruments depends on the midi sound module you're using. You mentioned Coyote but did not indicate if you mean Coyote WT or Coyote Forte. Coyote WT ships with Band-in-a-Box and RealBand. The Coyote webpage, +++ Coyote Forte DXI +++ says Forte is GM2 compatible so Coyote WT most likely is GM compatible.

PG Music has a great tutorial page on midi drums +++ HERE ++. GM2 added few additional drum sounds. A list of both the GM and GM2 drum assignments is +++ HERE +++

Finally, PG Music describes using the Dynamic 3D Drum Kit Window built into RealBand starting on page 203 of the user manual.


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jonel Offline OP
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Thanks Jim,
It was the Coyote WT I've been referring to. I do believe this is really just a wrapper for a wavetable synth. But it appears that both are GM and, as such, I can use the notes as a reference point for the drum instruments to be played.

Thanks for the useful information

John

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Yes, the Coyote WT (and the Coyote Forte) both follow the General MIDI standard (and of course the Coyote Forte also includes the additional percussion/drum assignments from the GM2 standard). Also, Cakewalk TTS-1 is GM2 compatible as well.

If you want to use a standard MIDI file, but have a non-GM drum library that you want to use, you'll have to pull out your Batman decoder ring and remap the notes used in the GM library to the notes used for corresponding drum sounds in the non-GM library, and then change those notes to correspond to what your non-GM library is expecting. Using the event list on the channel 10 track should show which notes are used, then you can look them up in a GM MIDI drum chart and figure out which notes are the kick, snare, cymbals, etc. Then assign the notes to the appropriate instrument in your drum VST, or change the MIDI track notes to match what the VST library is expecting (will vary from library to library).

There may be some tools out there to do the conversion for you, but I didn't really see anything with a quick Google search. Most drum tracks will only use a handful of drum sounds, so it shouldn't be too difficult to do. But it will take some work.


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jonel Offline OP
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Thanks John. I have some experience at doing this from other projects. I thought tyhe drum rack in Ableton was going to help me here because you can set the Midi note to receive and the midi note to send, but it turns out these are for another purpose and don't help at all. I suppose it helps to keep your feet on the ground by working at that level.

I do have TTS as part of SONAR but wasn't sure how to map this into Ableton. Many of the other VSTs inform you that they are only of use in SONAR.

John

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Sometimes I have used the Data Filter feature for this ..
Just thought I'd mention this in case it helps.
The Data Filter allows remapping the defined data to the desired destination. It can home in and change MIDI data pretty precisely.
There is an option for a second data filter also .. so you can get pretty accurate editing in one pass.

The Data Filter check box is available in the MIDI Edit options (cut/copy/transpose/etc)


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