In style maker, you can only edit MIDI events. You can include RealTracks in a style; however, it's just a matter of picking an existing RealTrack for that particular track in the style and it will play according to how the RealTrack engine processes it. You can't edit it.

But for MIDI tracks, you have the flexibility to edit as much as you wish.

For a drum track, each pattern is up to one 4-beat bar in length, broken down into 16th notes (if you use the grid); however, you can also import "live" played drums for each bar as well. You get 14 slots (or 14 bars worth of content) for the "A" substyle and 14 slots for the "B" substyle. You also get 14 slots for drum fills (which will play when transitioning between the "A" and "B" substyles. And you get 14 slots for the 2-bar song ending.

Also, don't forget that you can define multi-styles, which basically daisy chain individual style files together to give you "C", D" and "E", F" and "G", "H" etc. substyles for as many as you wish.

If you want to create MIDI riffs for the other instruments, you get 30 slots to work with. For the "A" substyle, you get 30 8-beat slots, 30 4-beat slots, 30 2-beat slots, and 30 1-beat slots. Likewise for the "B" substyle, and then 30 slots for the 2-bar song ending. What happens is that if a chord's duration is 8 beats or longer, BIAB will pick riffs from the 8-beat slots; if a chord's duration is 4 beats, it will pick from the 4-beat slots; likewise for 2-beat and 1-beat. And again, with multi-styles, you can have very many riffs.


John

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