Hi Frank,

Thanks for your suggestions. I followed them and rendered the BIAB real tracks to wave files first, then added them into RB it worked correctly. All 4 bars of the ending were preserved as desired. However, I had hoped that I could instead merely open my original BIAB .SGU file with RB and let it convert everything as needed. That way all the chords and track information would be preserved.

So, I came up with the following kluge as a compromise, and maybe you or someone else can tell me if there is a better way. Since all that actually needs to ring and decay after the first 2 bars of the 4-bar ending is the bass, I first rendered just the BIAB real bass track into a wav file. Then I opened the BIAB SGU file with RB and let it automatically convert all the tracks into its own format. This preserved all the chords, track titles, and everything else except the last 2 bars of the 4-bar ending, which got chopped off after two bars on all tracks. I then dropped the non-chopped off bass wav file I previously rendered with BIAB into a spare RB track and used that track instead of the bass track that RB imported automatically from BIAB. That seemed to solve all the issues, but what a convoluted procedure to have to go through!

I also noticed that the volume level of wav files produced by BIAB and dropped into RB is much lower than the same tracks if they are created by the automatic conversion of a BIAB SGU file into an RB SEQ file. I would think they should be the same, but I guess I just need to boost the output level of the wav file(s) I'm rendering with BIAB to match the level the automatic conversion produces.

I like your waltz and the ending did keep ringing as it should. From what I understood you to say, you did this by rendering each BIAB track to a wav file, then you added each wav to an RB track.

Ray