another facet to this question is the demographic. We automatically assume that musicians will like BIAB more than the rest of the population.. yet it's typically musicians who feel threatened by it.
I mentioned it recently on an animation forum, because they have a need for music they can use without worrying about copyright infringement. The responses were quite favorable... in fact, I saw NO negative comments whatsoever! Several people said they would look into it!
People who need music, but who aren't able to play it themselves seem to like the idea of generated music. So... a heads-up to PGMusic's marketing folks: don't limit your ads to musicians. Focus on people who produce content in other media, and who need music for their projects. Animators, Indie video producers, advertisers etc are all potential customers.
In case you want to target these groups, Here's a list of animation software that has a loyal following... all of whom need music:
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Smith Micro: Poser, Anime Studio / MOHO
Digimania: Muvizu
Reallusion: iClone, Crazy Talk Animator
ToonBoom: Harmony
Autodesk: MAYA, 3DS MAX, Sketchbook Pro, Mudbox
Adobe: Flash
GoAnimate
Blender
FlipBook
Cinema 4D
programs used by Indie film makers:
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Adobe : Premiere, After Effects
Hit Film
Other software used by people who also need Music
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3D-Coat
Z-Brush
Mari
Game Creation software
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Unity
Unreal