Originally Posted By: MusicStudent

However, your item 1 does not sound like a correct assumption. I am seeing much quick regens in the VST then you report. I get times which are comparable to the Standalone , especially with V3 which is now much quicker than V2. I imagine it is dependent on the number of RTs and number of bars. I generally will only have a handful for short sections. In addition, the standalong has historically had a unique algorithm where it will start playing a tune prior to completion of the generation. In RB and now the VST the generation has to be fully completed before it will play.


I do see some references to parallel processing (SIMD) of rendered tracks in the enhancements list for 2021. This is a common technique for multithreaded audio and graphic rendering. I could easily see why this might not be enabled in a VST since most DAWs are managing threads and cores. But just speculating. My songs are almost exclusively RealTrack based.

“4X's faster audio DSP processing (using SIMD), allowing smoother playback & faster rendering for a larger number of tracks.”


Chuck Wiggins

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