Originally Posted By: Pipeline
rather than saying no that's way too hard it'll never happen - get your thinking caps on and come up with some ideas how it can be done - if Peter came on here asking you for ideas on how to do it you would be straight in there - we would not say oh no Peter forget it that's way too hard Doc.
The original post was about programming language but you guys said that would never happen as it's way too hard to do, don't rock the boat.
Why not make a list of what is possible and what is not and pin it to the top of the forum, that way anyone coming here with "crazy ideas" will be cut off quick smart and sent on their merry way never to return again - how dare they ! Men on the moon, off to the insane asylum for you mister !.

Come on you Guys, I know you have it in you, I'm sure each one can come come up with an idea, don't be embarrassed it won't sound silly, come on do it for ol' pipeline smile


LOL I remember this now that was back in 2015, well we have 64bit but no crossplatform as the Mac version has just been released only now.
If there was more encouragement and enthusiasm back in 2015 it could be a different story now. I have posted an absolute ton of stuff since then showing direct track source file transfer to Reaper, direct source editing, BBPlugin generating instantly and playing direct from source files without creating tons of wav's, but other users need to get onboard and get more involved in the development otherwise Biab will get left in the past.
Go over to the KVR MusicDevelopments constant beta forum and see how it works, you are getting new features and improvements all the time at the same time on Mac as Win.
You can't just keep waiting for father xmas to come each December and hope there's something good and just take what's given, that sends a message "we don't care give us anything, feed the chickens".

Look what's posted below, are these JUCE guys crazy too like me wanting a crossplatform language that's compiled at the same time to Win Lin Mac Plugin/Standalone ?
Can you see now looking back how Biab has been held back in the past when it has so much potential ?
You need to look at it as a whole not just "I only care about Biab Win and not Mac and not the Plugin and not RealBand".
What's posted below by these crazy JUCE guys will give all that at the same time.

Originally Posted By: musocity
quantum leaps
Synonyms of quantum leap
: an abrupt change, sudden increase, or dramatic advance

I see all the bumped backlogs in the wishlists.
There needs to be a better ways to implement as it seems to be harder for PG compared to other software to implement improvements.
Maybe put new features on hold and just do some releases with lots of content only while you are working on new ways in the background of doing things crossplatform new language as it looks like you have zero spare time to do anything else.

JUCE is the most widely used framework for audio application and plug-in development. It is an open source C++ codebase that can be used to create standalone software on Windows, macOS, Linux, iOS and Android, as well VST, VST3, AU, AUv3, AAX and LV2 plug-ins.

JUCE allows developers to focus on the most valuable parts of their software by taking care of the differences between operating systems (both desktop and mobile) and plug-in formats. With JUCE’s library of digital audio processing (DSP) building blocks you can quickly prototype and release native applications and plug-ins with a consistent user experience across all supported platforms. Using JUCE also future-proofs your products against operating system and plug-in host updates.

Operating System Compatibility
JUCE is a cross platform framework allowing a single codebase to compile to native applications and plug-ins with the same user experience on Windows, macOS, Linux...

Audio Software & Plug-in Compatibility
JUCE makes it easy to create both standalone audio applications or plug-ins that can be loaded inside digital audio workstations (DAWs) like Logic, Live, Pro Tools, FL Studio or Cubase. A single JUCE project can be used to create VST, VST3, AU, AUv3, AAX and LV2 plug-ins from the same source code, and also provides the functionality required to host these plug-in formats in your own software.

Audio Processing & MIDI
JUCE provides an abstraction for processing audio samples and MIDI from the native audio devices on each platform or a host DAW. With JUCE’s library of digital signal processing (DSP) building blocks you can rapidly prototype and deploy different audio effects, filters, instruments and generators.

User Interface & Graphics
JUCE provides a versatile UI abstraction that can run on any platform, with the option of hardware acceleration via OpenGL. JUCE handles the rendering of 2D and 3D graphics, and a selection of image formats and fonts. All JUCE UI widgets can be themed, allowing you to have a consistent user experience across multiple different products and platforms.