It’s awfully hard for an inquisitive engineer to ignore a juicy problem, and constructing a probabilistic simulation of downloading a large file over a network is juicy indeed. Working on something like this is definitely a dementia buster; and fun to boot smile

This model allows for 5 different paths for packets to take thus allowing for network traffic to be simulated. I’ve run a couple of test cases of my model, and so far it seems to be delivering reasonable results. I used CC Music’s reported download speed rate as a baseline, but any rate can be input.

If anyone else has an inquiring mind and would like to help construct specific use cases and add additional detail to the program, let me know.

I’ll post my results shortly.

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BiaB 2025 Windows
For me there’s no better place in the band than to have one leg in the harmony world and the other in the percussive. Thank you Paul Tutmarc and Leo Fender.