Hopefully the Shots n Holds should be fixed in the next version X
if not here is a workaround, just make up your Shots n Holds in separate templates and put them in separate UT folder with Holds or Shots in the name.
Don't use C... or C.. use C
Then you just highlight the Hold section (Red UT Track below) that has been played through by the UT and delete it then just Generate the UT with Holds in the name (might take a couple of goes) , same with Shots.



These were Holds made up in RB,


These are the Shots,


I had a Shots n Holds template already so I just edited it and saved as new template.