you can do this using either biab audio editor OR what i do is gen n' export a bunch of takes of a bb drum trak n' move em' around in a daw via dragging or move or cut/paste etc features…eg pg realband (rb).
SOOO what you could do is export a stereo guide from bb (without drums..) n' import into rb on a trak …n' then lets say you have 4 different gens of GDF…each of the 4 would import into 4 separate traks in rb (or any daw) for forming a final fills trak from the 4 imported. there are lots of ways. (eg rb has a usefull editor n' also bars view). but i dont have space to detail further. a lot is experimentation. (eg load bb c.d c.d…etc GDF sgu into rb n' gen more traks…you could also gen midi drum traks n' use a drum plug in for example.)...AND further.
2..specifically with ctrw style your using its not a 'busy' drum style with lotsa different drum sounds from what i see.. in this case if i want more busy sounds i use alternate drum styles to expose more sounds. eg more crashes etc etc. or toms…whatever. ..the other trik i use is i use drums from a totally different genre sometimes. in the drum picker youll see spread around many many drum sounds you can isolate from everything that dont interest you. then just edit em' in where you want in a daw. another trik WITHOUT DELETING ANYTHING is to go into the bb dir for all the drums n' at the end youll often find isolated drum HITS. JUST COPY THE DRUM FILE (DONT DELETE)..n' import into an audio editor and get the drum hit you like...…and read on…further...
3..its a looong process…BUT worth it…is to once a year i go thru' ALL bb real drums n' audition sounds loading into bb and genning in bb (WITHOUT TOUCHING THE BB DIR) ..THEN via editing in bb isolate the drum sounds you like and export and save to be used in various songs. essentially building up a lib of drum sounds. all just drum 'hits'....you can augment less busy styles with.
just some ideas.
ttfn/ymmv/hth/best
om
ps one thing i think would be neat in bb is to have 4 slots a user could load custom drum samples into n' have bb use them too in the genning process of fills.
It's a sign of my age, but I tend to repeat my self at times. But I always feel what I say is value added so, I use that has an excuse.
So here I go again, RDs are fantastic due primarily how fast you can get the groove and beat up and running. You don't need to know squat about drums and it still sounds good right out of the box. Not possible in any other software I am familar with. But, when you need that fill in that place, or that high hat over that beat or a crash or tom or cymble at a specific place in the song, you have to use a tool which has that capability. EZD3 is my tool of choice in those cases.
In Prefs make sure you have Multiple Instances set. Here I have 2 instances of Biab. One has the original song I need a custom drum track for it's bpm is 120, so in the second instance I load the original RealDrum wav or wma, the closest bpm was 110 so I set the second instance to 110bpm, I drag the track into the very start with Snap enabled, I go through and find the sections I need then highlight and Copy. I go to the first instance and paste it in the track but it's at the wrong bpm so I delete it then set the track bpm source audio to 110bpm, now I paste and it will fit. If you want hits from the end of the track you can take off of Snap then copy them then have it on Snap to paste, you have Paste (Mix) in the Edit menu or Ctrl+Shift+V this will mix the paste into the current section.
Justanoldmuso is correct with the exception this can be done without creating a new SGU file if there are any free tracks in the current BIAB project.
Musocity is also correct that "At the moment you can't cop/cut/paste RealDrum sections like you can RealTracks." but that doesn't mean that it can't be done in BIAB. Convert drum tracks to audio (Artist Performance Files) and RealDrums copy, cut and paste just like RealTracks. The last screenshot below is a series of drum fill pastes done this way. Note I extended the Chord Sheet beyond the end of the song of one chorus for 32 bars to 60 bars and filled the extra bars with shots, holds, rests and part markers to create drum fills on the drum tracks for editing and comping and the extra bars can be edited from the song at the final mixdown.
Note the BIAB Mixer in the screenshot has generated four different drum tracks and regions, sections, bars, fills and cymbal crashes can be copy, cut and pasted to a single track selected as the comp track that's been edited from the other three.
tbh if its a complex drum ttrak i'll use rb often…cos of the 48 traks with the gen features...ie gen loads of traks.
frankly i think a neat feature in bb/rb might be a SEPERATE FEATURE that specifically targets fills n' drum solos….and maybe also what might be 'groovy' might be let the user add via cels up to any combo of 8 further drum samples (from a user's own drum sample lib ?). with the right implementaion maybe this would save users buying other drum apps/libs...and thus save the pg users money. (maybe pg could inmcrease revenue by selling added drum sound 'packs' at budget prices ? )
AND THUS.... the programming in bb/rb that gens the drum traks ALSO looks at the cels and if samples are loaded THEN gen new drum traks not just using rd's but also the user inserted samples. but maybe there's some tech reason this can't be done.
dont get me wrong ...the commercial drum sample libs are fab...but from what ive seen...and its common to loads of sample libs one can spend lots of time going thru' the lib cos one finds lots of samples to like. so i purposely limit myself to the pg rd's cos when i'm in the song creation 'zone' i like to work fast. its the same reason i dont have lots of plug ins... cos i get stuck on which sounds to use cos they often are all great....SOOO i spend too much time going thru' em' all...and get no song done...lol.
User Video: Next-Level AI Music Editing with ACE Studio and Band-in-a-Box®
The Bob Doyle Media YouTube channel is known for demonstrating how you can creatively incorporate AI into your projects - from your song projects to avatar building to face swapping, and more!
His latest video, Next-Level AI Music Editing with ACE Studio and Band-in-a-Box, he explains in detail how you can use the Melodist feature in Band-in-a-Box with ACE Studio. Follow along as he goes from "nothing" to "something" with his Band-in-a-Box MIDI Melodist track, using ACE Studio to turn it into a vocal track (or tracks, you'll see) by adding lyrics for those notes that will trigger some amazing AI vocals!
Wir waren fleißig und haben über 50 neue Funktionen und eine erstaunliche Sammlung neuer Inhalte hinzugefügt, darunter 222 RealTracks, neue RealStyles, MIDI SuperTracks, Instrumental Studies, "Songs with Vocals" Artist Performance Sets, abspielbare RealTracks Set 3, abspielbare RealDrums Set 2, zwei neue Sets von "RealDrums Stems", XPro Styles PAK 6, Xtra Styles PAK 17 und mehr!
Add updated printing options, enhanced tracks settings, smoother use of MGU and SGU (BB files) within PowerTracks, and more with the latest PowerTracks Pro Audio 2024 update!
Download and install this to your RealBand 2024 for updated print options, streamlined loading and saving of .SGU & MGU (BB) files, and to add a number of program adjustments that address user-reported bugs and concerns.
Did you know... not only can you download your Band-in-a-Box® Pro, MegaPAK, or PlusPAK purchase - you can also choose to add a flash drive backup copy with the installation files for only $15? It even comes with a Band-in-a-Box® keychain!
For the larger Band-in-a-Box® packages (UltraPAK, UltraPAK+, Audiophile Edition), the hard drive backup copy is available for only $25. This will include a preinstalled and ready to use program, along with your installation files.
Backup copies are offered during the checkout process on our website.
Already purchased your e-delivery version, and now you wish you had a backup copy? It's not too late! If your purchase was for the current version of Band-in-a-Box®, you can still reach out to our team directly to place your backup copy order!
Note: the Band-in-a-Box® keychain is only included with flash drive backup copies, and cannot be purchased separately.
Handy flash drive tip: Always try plugging in a USB device the wrong way first? If your flash drive (or other USB plug) doesn't have a symbol to indicate which way is up, look for the side with a seam on the metal connector (it only has a line across one side) - that's the side that either faces down or to the left, depending on your port placement.
Update your Band-in-a-Box® 2024 for Windows® Today!
Update your Band-in-a-Box® 2024 for Windows for free with build 1111!
With this update, there's more control when saving images from the Print Preview window, we've added defaults to the MultiPicker for sorting and font size, updated printing options, updated RealTracks and other content, and addressed user-reported issues with the StylePicker, MIDI Soloists, key signature changes, and more!
A few excerpts:
"The Tracks view is possibly the single most powerful addition in 2024 and opens up a new way to edit and generate accompaniments. Combined with the new MultiPicker Library Window, it makes BIAB nearly perfect as an 'intelligent' composer/arranger program."
"MIDI SuperTracks partial generation showing six variations – each time the section is generated it can be instantly auditioned, re-generated or backed out to a previous generation – and you can do this with any track type. This is MAJOR! This takes musical experimentation and honing an arrangement to a new level, and faster than ever."
"Band in a Box continues to be an expansive musical tool-set for both novice and experienced musicians to experiment, compose, arrange and mix songs, as well as an extensive educational resource. It is huge, with hundreds of functions, more than any one person is likely to ever use. Yet, so is any DAW that I have used. BIAB can do some things that no DAW does, and this year BIAB has more DAW-like functions than ever."
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