"A RealTrack must be rendered into an audio file (WAV, WMA, MP3, MP4) to be used in a DAW and the same is true for a RealTrack generated on a Utility Track and the same is true for Reaper. "
I thought you didn't want to use a DAW and just stay in Biab ?
The tracks generated in Reaper are not rendered there is no extra wavs written, it's only data, there is only rendering when you do a downmix to 1 stereo file.
Look at the attached pic, both Biab and RealBand have the identical tracks saved but look at the file size. Reaper has the same file size as a frozen SGU.
How many wavs will you have on the hard drive with all util tracks and more than 255 bars ?
You are creating masses of unnecessary wav files filling up the hard drive. What bit rate and sample rate are they saved to if you are saving every thing to wav ?

"There's no difference to the user between recording live audio onto a Utility Track and generating a RealTrack."
If you are recording you are creating a new wav, if you generate you don't need to create new wav files you just play the existing wav files on the 1.5 TB drive that is full of wav files, why fill up your hard drive with copies of the same files ?

"The 5 rendered tracks in your gif are WAV files as well as the comp track being a WAV file." there is no rendering as in no physical wav files created. The saved Reaper project is only like 200k not 200meg.

"How does a regular BB track behave differently than a Utility Track that makes Utility Tracks a workaround rather than a feature? What do users want done differently?" the util tracks are RealBand all over again, look at the size of the RealBand SEQ file, what if I had all 48 tracks over 255 bars how big would it be compared to the Reaper project file with 100 RealTracks and RealDrums ??

Non destructive editing can change any FX for any section of any track at anytime you like you can't do that with destructive wav FX.
You can have a DI guitar with a different FX on different sections of the song on many tracks but you can easily change the FX, I don't mean track FX but section/bar FX. If I apply Audio Effect in RealBand to the wav, that's it.

RealBand is ideal just how it is if you want to work with wavs, destructive editing and massive file sizes.
A lot a Biab users don't use RealBand as they like how Biab worked, but to add what they don't like about RealBand to Biab is going backward.
"How does a regular BB track behave differently than a Utility Track that makes Utility Tracks a workaround rather than a feature? What do users want done differently?"
To have all the Generate options as the RealTrack Picker proper, RealDrum Picker, UserTrack Picker, Loop Picker, MST Picker, MIDI Style tracks Picker or any other PICKER there is like Rusty's Multi Picker.
If the RT/UT/RD/LOOPS Util tracks saved like frozen BB tracks rather than wav files that would be better wouldn't it ?


Can I go to bed now ? sleep


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BB-Frozen-RB-wavs.png (5.1 KB, 197 downloads)
RB-Destructive-FX.png (52.26 KB, 196 downloads)