"A RealTrack must be rendered into an audio file (WAV, WMA, MP3, MP4) to be used in a DAW and the same is true for a RealTrack generated on a Utility Track and the same is true for Reaper. " I thought you didn't want to use a DAW and just stay in Biab ? The tracks generated in Reaper are not rendered there is no extra wavs written, it's only data, there is only rendering when you do a downmix to 1 stereo file. Look at the attached pic, both Biab and RealBand have the identical tracks saved but look at the file size. Reaper has the same file size as a frozen SGU. How many wavs will you have on the hard drive with all util tracks and more than 255 bars ? You are creating masses of unnecessary wav files filling up the hard drive. What bit rate and sample rate are they saved to if you are saving every thing to wav ?
"There's no difference to the user between recording live audio onto a Utility Track and generating a RealTrack." If you are recording you are creating a new wav, if you generate you don't need to create new wav files you just play the existing wav files on the 1.5 TB drive that is full of wav files, why fill up your hard drive with copies of the same files ?
"The 5 rendered tracks in your gif are WAV files as well as the comp track being a WAV file." there is no rendering as in no physical wav files created. The saved Reaper project is only like 200k not 200meg.
"How does a regular BB track behave differently than a Utility Track that makes Utility Tracks a workaround rather than a feature? What do users want done differently?" the util tracks are RealBand all over again, look at the size of the RealBand SEQ file, what if I had all 48 tracks over 255 bars how big would it be compared to the Reaper project file with 100 RealTracks and RealDrums ??
Non destructive editing can change any FX for any section of any track at anytime you like you can't do that with destructive wav FX. You can have a DI guitar with a different FX on different sections of the song on many tracks but you can easily change the FX, I don't mean track FX but section/bar FX. If I apply Audio Effect in RealBand to the wav, that's it.
RealBand is ideal just how it is if you want to work with wavs, destructive editing and massive file sizes. A lot a Biab users don't use RealBand as they like how Biab worked, but to add what they don't like about RealBand to Biab is going backward. "How does a regular BB track behave differently than a Utility Track that makes Utility Tracks a workaround rather than a feature? What do users want done differently?" To have all the Generate options as the RealTrack Picker proper, RealDrum Picker, UserTrack Picker, Loop Picker, MST Picker, MIDI Style tracks Picker or any other PICKER there is like Rusty's Multi Picker. If the RT/UT/RD/LOOPS Util tracks saved like frozen BB tracks rather than wav files that would be better wouldn't it ?
Can I go to bed now ?
<< I thought you didn't want to use a DAW and just stay in Biab? >> I don't use a DAW and do stay in BIAB for audio editing and comping. I was referring to those that do use a DAW. The tracks generated in BIAB are not rendered, there are no extra WAV's written until the file in rendered to a stereo file. It doesn't matter what RealBand's size is. It isn't relative to BIAB projects.
You are not correct that BIAB, RealBand and the Plug-in all have to have large WAV files to edit audio. It's true for RealBand and the Plug-in but we're not talking RealBand and the Plug-in or Reaper but only about BIAB. The request is to edit in BIAB. That's Legacy Tracks, the Audio Track and Utility Tracks in BIAB. To generate five tracks in BIAB and to comp from those five tracks only generates a single stereo file when editing is done and the comp track rendered. This results in a BIAB file as you say, around 100-135 Kb. There are no masses of unnecessary WAV files filling up the hard drive only a single stereo/mono WAV. I'll post screen shots.
<< There's no difference to the user between recording live audio onto a Utility Track and generating a RealTrack. >> If you do a live recording in Reaper you're creating a new WAV. If you generate a RealTrack in BIAB it will just play from the existing WAV file on the 1.5 TB drive that's full of WAV files. I agree, there's no need to fill up the hard drive with copies of the same file. My point about live recorded audio and generating is there's no distinction between the audio to BIAB or Reaper for that matter.
<< The 5 rendered tracks in your gif are WAV files as well as the comp track being a WAV file."there is no rendering as in no physical wav files created. The saved Reaper project is only like 200k not 200meg. >> Those same 5 rendered tracks in BIAB aren't WAV files and neither is the comp track a WAV file. There's no rendering and no WAV file created until the single stereo file of the comped track has been edited and comped from the 5 RealTracks and the user satisfied with that track and render's it to a stereo WAV. The BIAB project is saved as an normal SGU file and if the user ever needs to reconstruct that exact comp again, the user only needs to open the SGU file and render that track again. That BIAB project is around 100Kb or less compared to Reaper's 200K
<< How does a regular BB track behave differently than a Utility Track that makes Utility Tracks a workaround rather than a feature? What do users want done differently?"the util tracks are RealBand all over again, look at the size of the RealBand SEQ file, what if I had all 48 tracks over 255 bars how big would it be compared to the Reaper project file with 100 RealTracks and RealDrums?? >>
BIAB is not RealBand and has many features that are not included in RealBand or the Plug-in, neither of those programs are full-featured BIAB programs. The size of a RealBand SEQ file regardless of the track numbers or Bar length is not relevant. A BIAB project with 100 RealTRacks and RealDrums would be considerably smaller than a Reaper Project.
<< "If I apply Audio Effect in RealBand to the wav, that's it." >> BIAB is not RealBand, if you apply Plug-in Audio Effect (Flanger) to a RealTrack, the effect can be turned off any time prior to the song being rendered with the effect. There's no WAV until the track is rendered in BIAB.
<< "RealBand is ideal just how it is if you want to work with wavs, destructive editing and massive file sizes." >>
BIAB is not RealBand... Does not behave like RealBand. It has more features, techniques and processes than RealBand, Audacity, Reaper, Sonar, Logic, Pro-Tools, Studio One, Cakewalk and every other DAW in the world. BIAB stands alone and it's two built-in audio editors can do things DAWs can't do. It can do them faster and better and all without creating masses of WAV files filling up the hard drive.
<< "How does a regular BB track behave differently than a Utility Track that makes Utility Tracks a workaround rather than a feature? What do users want done differently?" To have all the Generate options as the RealTrack Picker proper, RealDrum Picker, UserTrack Picker, Loop Picker, MST Picker, MIDI Style tracks Picker or any other PICKER there is like Rusty's Multi Picker. >>
Those are all features I fully support users presenting on the Wishlist and PG Music implementing. However, none of them have anything to do with editing audio in BIAB including generating, highlighting, fx's or file size. So yes, go for that full steam...
<< If the RT/UT/RD/LOOPS Util tracks saved like frozen BB tracks rather than wav files that would be better wouldn't it? >> Yes, this would be beneficial but is not crucial. This is the only item in BIAB that you've mentioned that presently requires a workaround but only as it applies to the Audio Track and Utility Tracks.
I have attached a screen shot of the Comp SGU Main Screen and of two WAV forms created by generating 5 RealTracks and comping them onto a Utility Track. The left screen shot was captured after the comped Utility Track was rendered onto a WAV file. The 5 Utility Tracks were frozen and the Utility Track was erased. I also saved the track and bar selections into the song memo and the SGU project saved and closed.
The right side screen shot was made by opening that saved file with the 5 frozen RealTracks, selecting and pasting onto the Utility Track the same bars for each track exactly like they're listed in the memo and since the 5 RealTracks were frozen when the file was previously save, the result is an exact reproduction of the original Comp track. The Comp SGU file is only 160kb and as many exact copies can be rendered as the user wants or the same 5 RealTracks can be used to create a new Comp file or minor editing can be used to fix small issues that arise later in the project.
User Video: Next-Level AI Music Editing with ACE Studio and Band-in-a-Box®
The Bob Doyle Media YouTube channel is known for demonstrating how you can creatively incorporate AI into your projects - from your song projects to avatar building to face swapping, and more!
His latest video, Next-Level AI Music Editing with ACE Studio and Band-in-a-Box, he explains in detail how you can use the Melodist feature in Band-in-a-Box with ACE Studio. Follow along as he goes from "nothing" to "something" with his Band-in-a-Box MIDI Melodist track, using ACE Studio to turn it into a vocal track (or tracks, you'll see) by adding lyrics for those notes that will trigger some amazing AI vocals!
Wir waren fleißig und haben über 50 neue Funktionen und eine erstaunliche Sammlung neuer Inhalte hinzugefügt, darunter 222 RealTracks, neue RealStyles, MIDI SuperTracks, Instrumental Studies, "Songs with Vocals" Artist Performance Sets, abspielbare RealTracks Set 3, abspielbare RealDrums Set 2, zwei neue Sets von "RealDrums Stems", XPro Styles PAK 6, Xtra Styles PAK 17 und mehr!
Add updated printing options, enhanced tracks settings, smoother use of MGU and SGU (BB files) within PowerTracks, and more with the latest PowerTracks Pro Audio 2024 update!
Download and install this to your RealBand 2024 for updated print options, streamlined loading and saving of .SGU & MGU (BB) files, and to add a number of program adjustments that address user-reported bugs and concerns.
Did you know... not only can you download your Band-in-a-Box® Pro, MegaPAK, or PlusPAK purchase - you can also choose to add a flash drive backup copy with the installation files for only $15? It even comes with a Band-in-a-Box® keychain!
For the larger Band-in-a-Box® packages (UltraPAK, UltraPAK+, Audiophile Edition), the hard drive backup copy is available for only $25. This will include a preinstalled and ready to use program, along with your installation files.
Backup copies are offered during the checkout process on our website.
Already purchased your e-delivery version, and now you wish you had a backup copy? It's not too late! If your purchase was for the current version of Band-in-a-Box®, you can still reach out to our team directly to place your backup copy order!
Note: the Band-in-a-Box® keychain is only included with flash drive backup copies, and cannot be purchased separately.
Handy flash drive tip: Always try plugging in a USB device the wrong way first? If your flash drive (or other USB plug) doesn't have a symbol to indicate which way is up, look for the side with a seam on the metal connector (it only has a line across one side) - that's the side that either faces down or to the left, depending on your port placement.
Update your Band-in-a-Box® 2024 for Windows® Today!
Update your Band-in-a-Box® 2024 for Windows for free with build 1111!
With this update, there's more control when saving images from the Print Preview window, we've added defaults to the MultiPicker for sorting and font size, updated printing options, updated RealTracks and other content, and addressed user-reported issues with the StylePicker, MIDI Soloists, key signature changes, and more!
A few excerpts:
"The Tracks view is possibly the single most powerful addition in 2024 and opens up a new way to edit and generate accompaniments. Combined with the new MultiPicker Library Window, it makes BIAB nearly perfect as an 'intelligent' composer/arranger program."
"MIDI SuperTracks partial generation showing six variations – each time the section is generated it can be instantly auditioned, re-generated or backed out to a previous generation – and you can do this with any track type. This is MAJOR! This takes musical experimentation and honing an arrangement to a new level, and faster than ever."
"Band in a Box continues to be an expansive musical tool-set for both novice and experienced musicians to experiment, compose, arrange and mix songs, as well as an extensive educational resource. It is huge, with hundreds of functions, more than any one person is likely to ever use. Yet, so is any DAW that I have used. BIAB can do some things that no DAW does, and this year BIAB has more DAW-like functions than ever."
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