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For the longest time, I have been a dyed in the wool hardware solution based guitar player, preferring some sort of hardware for my amplification and sound/tone. Anything from a POD2, which I love, to a real amp with glowing tubes, like my Mesa Boogie Studio 22. Love that thing!!!

Run the POD direct or throw a mic in front of the mesa and I'm good to go. I didn't like or use amp sims.

A thread in another forum got me to thinking.... you see, for many years, I have not used amp sims because of the difficulty I have had getting a reasonable sounding tone that I could work with and like. Most sims can be brutally harsh or thin.

So last night I decided to spend a few hours with the sims. The family was out of town for a few hours shopping and the house was empty. So I fired up Sonar, loaded a blank project and started loading one by one, the 3 sims I have. I loaded Guitar Rig Pro4 from NI. There was a noticeable latency in it.... so I went to the Sonar settings and adjusted the latency in the audio drivers to 5ms and waaa laaa... perfect!

On to experimenting. I will save you the tedium of everything I did, but essentially, I loaded a number of models and did in fact find a number that, after tweeking, did sound good. In some ways, I could even say close to amazing. I saved a number of them as personal presets.

Playing with them in solo mode and also with BB playing a backing track yielded good results. I was going to record and post the song samples but..... not enough time.

SO, I have begun changing my official Anti-amp-sim position to one that is now open to the use of select sim models in future projects.

I will be informing you in the first few projects, the names of the sims and the amp models being used. After that, if you like the tone and ask, I'll give that info. BTW.... I have 2 more amp sims I didn't really experiment with due to time constraints. I think I need to register and unlock one of them.

Anyway, it was a fun time playing with the models and setting up a number of sweet presets. Marshall, Fender, Tweeds, Plexi.....

Perhaps you can teach an old dog new tricks.

edit: Parting question to guitarists here: Do you use sims? If so, which ones and why? Favorite models?

Last edited by Guitarhacker; 01/01/16 04:50 AM.

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I have gotten good results from Guitar Rig and Amplitube over the years, primarily with Fender amps in those pieces of software. Heres the reality, your PC has much more computing power and speed than the computer you had she you acquired the pod 2. I personally use a Zoom G5 and I really like the Two-Rock Emerald 50 SIM in it with My Epiphone Nighthawk Custom Reissue. I have never played a real Emerald, but that really doesn't matter to me. I haven't recorded electric in awhile, and have no recent SIM VSTi, so no patches which I can share. I love amp simulation in both hardware and software flavors just because of the tonal variety available.

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Yes I use them, though I, too, like to record with hardware .. not sure why.

Sims are fun. There is a lot of variety; I'm not enough of an amp aficionado to say how accurate any given amp sim is, but they sure are fun. I have quite a few, probably more than I need.
A couple freebies that have stuck around here are Freeamp and Helian bass. Why? They are free and easy to move from one system to another.
I have kept moving them from drive to drive because they have been getting rare lately, but I see rekkerd has them now
http://rekkerd.org/fretted-synth/
When they say all Freeamp versions are different, they mean it. I've used them all, mainly because one version would not play nice with a given system but another version was fine.

They are not top of the list, but do have certain sounds/features I like.
To me the fun is having so many options. We could make a long list of amp sims and just about every one would have something cool about it. We live in a good time for recording musicians.


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I've recently been looking at sim route options for guitar and bass. I just spent some time with one of the new Peavey Vyper amps, and was quite impressed. I plan on adding one to my studio soon as a viable direct recording option via usb and the Peavey software. Better models than the Line 6/Pod (in my opinion), and a decent sounding amp for the same price or less than most of the good software sims. The tube sims sounded passable, and the thing is dead quiet aside from the guitar/bass tone!

If the sim route sounds good in the mix, I plan to use it my band's upcoming recordings. We've been old school with recordings in the past (tube amps, 1" tape bounces for mixing, British console) so the results will have to exceed that quality to pass.

My new mantra is the quickest point from point a to b. If new technology gets us there quicker so that we can focus on making music, why not take advantage of it?


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Quote:
If the sim route sounds good in the mix,...


That's all that matters really.


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I have been using Amplitube for a number of years now. At first I wasn't very impressed but that changed when I purchased the Fender amp. This really sounds good IMO and all of my clean guitar sounds that you have heard are from that Amplitube/Fender sim.

I also added the Ampeg SVX for my bass. This is now my go to sim for my bases.

I have found with the sims that I have tried you just need to tweak the presets to get the sound that you like. The Amplitube presets are good as is but you can make them better IMHO.


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I'll stick with my little Classic 30 with a custom set of JJ's (and a Sovtek). grin

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I use amp sims for recording, but I like things which are simple and easy to adjust. In line with this philosophy, I use Aradazamp Green and California Sun, both of which are free and have limited controls, but which also have a great sound.

I do have Amplitube, but if I try to use it I end up spending too much time auditioning the hundreds of sounds and finish up with no time left for recording. As a friend of mine once said about digital modelling - every sound possible except the one you want!

On the other side of things, I've never been able to get digital effects to work in a live situation. If I'm on a gig, I'll have my old Telecaster plugged straight into a thirty year old Peavey Backstage 50. Very old-school, but it works for me.

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Hi Herb ...

Interesting post! I have never used any type of sim. Heck, I didn't even start using a distortion pedal until 8 or 10 years ago! Like you I have always been hardware driven ... if ya can't do it with a guitar, amp and a pedal or two, you didn't need it. But your post makes me want to look around a little bit ... maybe experiment with a couple of them.

Thanks for the info. And have a terrific 2016!

Alan


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I own and use most of the popular amp sims but for anyone doubting how good they can sound just listen to any of twangys guitar lessons and judge for yourself. You can purchase his twangy tones using guitar rig 5 on his website if you are interested. I have found most presets that come with amp sims need to be tweaked to sound good.
Twangy Guitar Lessons

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When I played live, it was my Gibson SG, plugged in with a 20' straight cord, no pedals or fx other than the volume, reverb, and tone knobs on the Mesa Boogie and the Carvin DCA-800 running the pair of 4x12 cabs on the stage with the tone the 9 cones imparted. Life was good as was the tone.

But you have to admit.... while I like the simplicity and the superb sound of the Boogie, which worked exceedingly well in live gigs for country and rock, in the studio, having an arsenal of "other amps" which lend to a variety of tone, is a good thing.


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This may be the best 129 bucks you'll spend this year. It is far and away my choice . Way ahead of whatever I put in second place. My way of recording guitars changed forever the day I downloaded Scuffham Amps S-Gear. It has the real feel and attack of playing through a real amp. It also has two amps that are used simultaneously. Here is a quote from Sound on Sound "The most important question you can ask of almost any effect or processor is 'How does it sound?', and the best description I can think of is to say that S-Gear sounds expensive — in a good way. If your idea of the perfect guitar sound is a broken valve in a toy amplifier, feeding a torn six-inch speaker in a cardboard enclosure (and who's to say that wouldn't sound fantastic?), you won't find it in S-Gear. But if you like warm, clean sounds that subtly shade into overdrive as you dig in harder with your right hand, or if you want snappy note attacks combined with singing, blooming sustain, or heavily distorted power chords that never lose definition or get flabby at the bottom end, it's likely to perk up your ears.

Perhaps the most impressive thing about it is the attention paid to dynamic response and the 'feel factor'. Although the influence of the Amp Drive and Sag controls on the tone of the amplifiers is often relatively subtle, they make a real difference to the way in which your hands feel 'connected' to the notes that emerge from your speakers. It's an effect that's nothing like placing a conventional dynamics plug-in in the signal chain, or using a stomp-box compressor, and few other amp simulators I've tried get it as right as this.

Similar attention has been paid to elements such as the tone controls, which allow you to shape the sound in a very musical and natural way. As is typical of real amps, there's a lot of interaction between the various different controls, which all feel as though they're part of one organic whole rather than acting in isolation. And although there's a considerable range of tonal control on offer, bright sounds rarely become fizzy and dark ones seldom descend into mud." Trust me guys, I've tried a bunch of them. This sounds and feels better than any of them by a wide margin. Tom

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Yes S gear is very good indeed.

If any of you own Sonar Platinum and have a acoustic with a piezo pickup you should definitely try out Craig Anderton's Piezo CA-X Amp Sim, it records very well. I am not sure if this is included with the other versions of Sonar or not.

I also just bought the iRig Acoustic mic and am using the IK iRig acoustic app on a Ipad and sending it out to Sonar to record my Martin. It's not bad at all and really quick and easy to setup for recording a acoustic.

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When recording I use amplitube almost exclusively. The key to getting reasonable tones from the plugin is instead of auditioning hundreds of samples pick a half dozen or so by using the filter to get near what your looking for. Then take the time to audition the different cabs and the mic placement emulator. The mic position emulator module alone can dramatically change tone and dynamics. It's really no different than positioning mics on a real cab or amp and may actually be a bit more efficient.

This in my opinion is where simulators can shine because hardware can only give you a definitive amount of options. If you want more sound options you have to add more hardware. Most simulators have a fair mix of options built in thus giving you more flexibility. On the flip side of that though it's easy to get lost in a project chasing "that" sound with a simulator. The limiting choices of hardware force you to make a decision and move on thus allowing for the completion of a project. Then again by using a simulator you can go back at any time in the project and tweak the guitar without re-tracking which is hard to do with hardware.

In the end it's all about preference and each will find their own. I don't think one way is better than the other. It's what ever allows you to be creative and enjoy the process of creating music. I will say though that in the process of choosing an emulator it has on occasion sparked creative ideas that I have used in other projects.

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I am using a POD XT to record all my guitar parts, obsolete device, but I love the sounds I can get with it. Over the years I've developed a handful of presets that I can dial up quickly to get the sound I want for a particular song.

What I could use is some sort of processor to handle piezo pickups, the POD has a setting for that but it is not very good, anyone have any thoughts on that?

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Originally Posted By: BlueAttitude

What I could use is some sort of processor to handle piezo pickups, the POD has a setting for that but it is not very good, anyone have any thoughts on that?


Funny that you should ask! I recently researched this myself and discovered that there aren't too many such devices, possibly because it's not an easy task to make an acoustic's piezo sound good as a direct signal. However, I just purchased a used Yamaha AG Stomp (discontinued), which does a pretty nice job. It has a bunch of mic simulations that really do reduce the piezo mid-range nastiness.

On the pricier side (and if you're willing to purchase a Universal Audio Apollo interface wink would be the Sound Machine Wood Works plugin. Based on the samples on their website, it sounds amazing! WAY out of my price range though!

Last edited by railway mark; 01/05/16 02:03 PM.

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IMO this needs to be handled before the signal gets to the PC. The right signal path initially would likely be a better solution than trying to fix it 'after the fact' with a plugin.
Just my 2 cents..
Once this sound is written, it becomes much more difficult to deal with. I bet the default POD settings can be improved for that particular guitar, for example, with a little work.
Once found; Save the settings.


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Originally Posted By: BlueAttitude


What I could use is some sort of processor to handle piezo pickups, the POD has a setting for that but it is not very good, anyone have any thoughts on that?



It's called a condenser mic.

All kidding aside.... get a nice mic and preamp if you need one.... a tube pre can warm up the sound.... and use that in place of the piezo.


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Add nothing that adds nothing to the music.
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Originally Posted By: BlueAttitude
I am using a POD XT to record all my guitar parts, obsolete device, but I love the sounds I can get with it. Over the years I've developed a handful of presets that I can dial up quickly to get the sound I want for a particular song.

What I could use is some sort of processor to handle piezo pickups, the POD has a setting for that but it is not very good, anyone have any thoughts on that?







http://www.guitarplayer.com/miscellaneous/1139/chatter-craig-anderton---high-tech-tactics-taming-the-wild-piezo/23469

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Originally Posted By: Guitarhacker
Originally Posted By: BlueAttitude


What I could use is some sort of processor to handle piezo pickups, the POD has a setting for that but it is not very good, anyone have any thoughts on that?



It's called a condenser mic.

All kidding aside.... get a nice mic and preamp if you need one.... a tube pre can warm up the sound.... and use that in place of the piezo.


BINGO!

It doesn't have to be an expensive mic either. I picked this up for $19 USD: http://www.ebay.com/itm/like/321836278320

It was a gamble that really paid off. Our acoustic guitars never sounded better. If you want to hear a sample I can send up a snippet of a live song with only two acoustic guitars and singers using only this mic and a little reverb.


I got banned from Weight Watchers for dropping a bag of M&Ms on the floor.
It was the best game of Hungry Hippos I've ever seen!


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We've been hard at it to bring you the latest and greatest in this 9th installment of our popular XPro Styles PAK series! Included are 75 styles spanning the rock & pop, jazz, and country genres (25 styles each) that fans have come to expect, as well as 25 styles in this volume's wildcard genre: funk & R&B!

If you're itching to get a sneak peek at what's included in XPro Styles PAK 9, here is a small helping of what you can look forward to: Funky R&B Horns, Upbeat Celtic Rock, Jazz Fusion Salsa, Gentle Indie Folk, Cool '60s Soul, Funky '70s R&B, Smooth Jazz Hip Hop, Acoustic Rockabilly Swing, Funky Reggae Dub, Dreamy Retro Latin Jazz, Retro Soul-Rock Fusion, and much more!

Special Pricing! Until July 31, 2024, all the XPro Styles PAKs 1 - 9 are on sale for only $29 ea (Reg. $49 ea), or get them all in the XPro Styles PAK Bundle for only $149 (reg. $299)! Order now!

Learn more and listen to demos of XPro Styles PAKs.

Video: XPro Styles PAK 9 Overview & Styles Demos: Watch now!

XPro Styles PAKs require Band-in-a-Box® 2025 or higher and are compatible with ANY package, including the Pro, MegaPAK, UltraPAK, UltraPAK+, and Audiophile Edition.

Video: Band-in-a-Box® 2025 for Mac®: VST3 Plugin Support

Band-in-a-Box® 2025 for Mac® now includes support for VST3 plugins, alongside VST and AU. Use them with MIDI or audio tracks for even more creative possibilities in your music production.

Band-in-a-Box® 2025 for Macs®: VST3 Plugin Support

Video: Band-in-a-Box® 2025 for Mac®: Using VST3 Plugins

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