A lot of work compared to what? Compared to hiring a real drummer, setting him up is a real studio with $100,000 (or more) of top notch recording equipment, hiring a recording engineer to do the session, then hiring a mixing engineer to put it all together and finally sending it out to a mastering house for the final product? That kind of work? Once people get past the learning curve of just getting their computers set up properly, then about 90% of all the posts here are about how to get a sound as good as a pro studio would get. If that's what you're interested in, then yeah, it's a lot of work. What Silvertones is describing is pretty much standard procedure if that's what it takes to get the sound he wants without breaking the bank. There's software available that will do exactly what we're talking about here. Melodyne will do it and so will the new Emulator X3. I was just reading about that one since I have the original Emu X. X3 has some kind of beat slicer that will take an audio drum track, breakout the individual drums and put them on a midi track. Cool, but it's $200 for me to upgrade or $500 for a first time buyer. I already have some killer sampled drum kits with Jamstix so I don't know if this function of X3 is worth it to me or not. I'm going to wait for some user reviews before I decide about it. I'm pretty sure Silvertones doesn't want to spend that kind of money either, so it's off to the salt mines and some work to get what we want.

Bob


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