Quote:

They have their own proprietary control scheme and you have to go to school to learn it. The sound is there you just have to pay for it. And learn how to control it. If it's just you then you need to understand the nuances of every instrument in your virtual band to do it right.




And that means getting down and dirty with MIDI controllers and probably multiple tracks. You want a trumpet fall at the end of a phrase, that means you're going to have to probably either insert a keyswitch note, or enter a CC command or change to the "falls" instrument for that one note. And you have to know how each library does it.

At this time you're not going to be able to just load the instrument in BIAB and hit play and expect it to sound like a live player. MIDI basically gives you note on, note off, pitch bend, velocity, and a few other things, but that's it.

Realtracks, on the other hand, give you phrases, so they sound more musical. The only problem is they are already recorded, so they can't play the melody or phrase you want them to play. Yes, they'll play well within the chord progression, but it will always be the notes already recorded.

However, if you take those phrases and reduce them down to single notes, you really are back to the MIDI concept - you need a way to tell the MIDI engine what to do with those notes and that means handcrafting it. You won't be able to just push play and expect magic to happen.

Realtracks are great in that they give you real live performances with proper phrasing and musical nuance that you will never get with note-on and note-off. You just won't get the exact phrase you want unless you record it yourself.


John

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