The demo files arent "tweaked in a pro studio" -- at least in the sense that pgmusic staff doesn't use anything more or less than what you've got in order to make them.

However, you could be doing things to settings that don't help matters. Such as tring to push the Volume of a track too high, a common problem. In some cases, what may be really needed is more understanding of how to mix the digital audio track.

For example, it is more important to get a good sounding mix first than it is to get high volume happening. Once the mix sounds good, it is easy enough to do a Maztering Pass of the finished audio track, using Compression, Limiting and other techniques to get that loud sound out of them. (Although the pgmusic demo tracks do NOT typically resort to that as they can't, use of audio plugins is not automatic but up to the user to apply them as needed. So the demos are "right out of the box" a far as that goes.)

One thing good about having those demo songs is that we can open up one that uses the RealTracks or Style that we want to use in our target song, and STUDY things like the Mixer settings for that song, then try to emulate those in our own song.

And, as with *anything* that has to do with music, it takes practice (repetition) in order to turn in a strong performance.

In order to do the above, I find it necessary to try to always "Have Fun" when working with the program. If it starts to turn into a chore, stop, go do something else for awhile and then come back to it when it seems like it will be fun to do again. That is the fastest way I know to get 'there'.


--Mac