Simple test Eddie. Take any audio track, highlight say 8 bars and open the audio edit window and look at the waveform. Don't just look at the VU meters because I already talked about how those meters are not as accurate as I thought they were and ROG explained that none of them are. They are designed to ignore transient peaks. That's why the RB generated RD part showed -24 on the meter but has -0 peaks in the waveform.

Inside the audio edit window with your 8 bars, apply some EQ by using the PG 10 band. Make a smiley face and add +3 to the highs and lows and look at the waveform again. You'll see that the overall gain of those 8 bars have gone up.

As to your overall question, I just answered it in my last post above. Apparantly correctly this time. If those tracks you recorded were all at the same level with no or very little dynamic range then yes, you're right just record them hotter. However, if they're all that level in the first place then you recorded them wrong as a player. You shouldn't be playing your parts like that with no dynamics. In the old show group the leader would have been all over your case because we were big on dynamics during the show. A song was not performed at the same level throughout. "Turn down that flippin rhythm guitar part during the verse, you're overpowering the vocals!" "And simplify that bass part too!" "You guys are playing like a bunch of school kids, just blasting away for the whole song!"

Iow Eddie, if you've recorded those parts with good dynamics then those tracks MUST be overall recorded lower or you lose that. If the quieter parts are recorded at -3 then where do you go for the loud solo's?

And turn up your monitors if you've run out of fader. Just crank em up. It's after you've achieved a good mix and bounced it down to a stereo two track that you then master it and increase the db up to where you want it.

Bob


Biab/RB latest build, Win 11 Pro, Ryzen 5 5600 G, 512 Gig SSD, 16 Gigs Ram, Steinberg UR22 MkII, Roland Sonic Cell, Kurzweil PC3, Hammond SK1, Korg PA3XPro, Garritan JABB, Hypercanvas, Sampletank 3, more.