Quote:

However, if you want to take advantage of the VST and VSTi availability there are real memory limitations. Some of my VSTi libraries are large and I don't have the available RAM to use.




That's true with any music DAW. Biab is NOT a DAW. It's a real time song generator and it has to make instrument patch changes on the fly in real time. No other music software does that. That means no matter how much ram you have, whether you're in 32 or 64 bit, it's all irrelevant to Biab. You could have a VSTi with a 1.2 gig piano sample for example. In the middle of the song that patch changes to a different 1 gig sample. No way does 64 bit or the amount of RAM make any difference is Biab being able to change patches in REAL TIME as the song is being generated. That's the difference between Biab and any DAW. DAW's are not generating parts for you. They are digital recorders so sure then having all that RAM to play multiple large VSTi's works. The thing is no matter how fast your system is, it's not an instant operation to have a patch change command load a 1 gig sample instrument and play it while the song is playing. If you're going to set each song up ahead of time with all the patches set into RAM maybe that would take advantage of 24 gigs of ram but nobody does that. As soon as you change styles, the whole mix changes. Yes 24 gigs is a lot but look at the total size of the big name VSTi sound libraries. Many hundreds of total gigs and that would all have to be loaded into ram in order for Biab to access all those different patches in real time. In a regular DAW, you stop the song, change the patch and wait while the plugin loads the sample, then you hit play.

Now, simply from a marketing and customer perception point of view it's probably good for them to have a 64 bit version but unless there's serious revisions to how the program works, and that may be happening for all I know, it's won't matter at all.

Bob


Biab/RB latest build, Win 11 Pro, Ryzen 5 5600 G, 512 Gig SSD, 16 Gigs Ram, Steinberg UR22 MkII, Roland Sonic Cell, Kurzweil PC3, Hammond SK1, Korg PA3XPro, Garritan JABB, Hypercanvas, Sampletank 3, more.