None it them are easy Stan including Real Band. There are two prerequsites for doing digital audio work:

1. Be an expert in your Operating System, Windows or Mac. You become a complete nerd about it. The stuff we deal with is not found on the Microsoft website for example, we all just have to "pick it up" from trial and error and reading. Lots of reading.

2. Be an expert in digital audio terminology, just like how they talk in professional recording studios. If you've spent the last 10 years in a studio, that's a good start. Short of that, it's reading, lots of reading.

See a pattern here? I've been fighting this for years. On the one hand it's fun, it's our hobby but man o man does it get confusing sometimes. All the companies try to do the best they can but there's just no way to make it easy or simple to understand without you passing those two prerequisites first.

When you have a question for example about why are your vocals muddy, there's no way to answer that without talking like a recording engineer. Mics, input pre's, a vocal booth, compressors, EQ all of it. That's just the concept, then there's how does the software actually do it and if that's all Greek to you then what can you do?

Reading, lots of reading.

Bob


Biab/RB latest build, Win 11 Pro, Ryzen 5 5600 G, 512 Gig SSD, 16 Gigs Ram, Steinberg UR22 MkII, Roland Sonic Cell, Kurzweil PC3, Hammond SK1, Korg PA3XPro, Garritan JABB, Hypercanvas, Sampletank 3, more.