Quote:

Yes, this is the way BIAB works. If there is a .WAV file, it uses that; otherwise it uses the .WMA file. In fact, you could delete the .WMA file as a test and you would hear no difference.



Thanks Matt,

I figured as much. Do you know if there's a way to tell BIAB to use the wma files instead of the wav?

It seems to me it might be nice to use the wma's while working, and then switch to the wav when rendering. I've had a couple of crashes. They both happened when I was clicking on something while the audio was loading. I'm thinking working w/ the wma's until the rendering process might fix this.

Thanks again,

Ian