First of all, I did not wish to argue, was just trying to help you out. I've been there and tried that.
The connection between what i'm saying and the subject of GM is a not fair. I never mentioned GM.
Neither did I.
But I feel I must inject that "GM" only gets a bad name from people who have never spent the kind of money it takes to obtain a MIDI solution that indeed has a great sounding GM bank in it as well as the Upper Banks.
Knocking "GM" is a sign of what someone does NOT know about MIDI, actually. It shows that all they know about it is the cheaper stuff that comes bundled with, well, cheaper stuff.
If you haven't hooked up your vst synths to products by NTOnyx, for eg, you may not have a clue what i was saying.
To ssy that this old tried and true pro MIDIOT may not have a clue to what you were saying is beyond the pale.
I am familiar with the ntonyx stuff.
The ntonyz Style Enhancer can indeed add some realism to the MIDI performance, but with mine I have never heard it overlap notes as you describe. Even the demos on their website don't do that, incidentally.
The way trillian (bass vst) handles (proprietarily) round robin and overlap is strikingly realistic since we're talking gigobytes.[
(there's supposed to be an 'a' in that last word...
Sample size has naught to do with the ADSR of the sample.
The Attacks are still in there.
That is because samples, by definition, are static. A literal recording is made of a plucked bass note.
The hard part of sampling is in the looping.
Yes, yours truly has been involved in the creation of MIDI sampling for commercial uses.
A smaller sample size must rely on a shorter sample length, and to therefore extend the duration of a note, it must be looped.
Larger sample sizes can do away with the short samples, but at some point in the length of the note they too resort to looping. However, the larger samples don't have to loop the note in the majority of cases, since the sample is typically as long as almost two bars of 4/4 at 120 bpm.
BTW FYI, I also own and use Gigasampler samples, which positively dwarf the ntonyx offerings as to sample size. Still the Attack of each note must be there.
Yes, overlaps in specific sample module situations do help.
Please point us to a sample in a url that demonstrates that, I'm all ears. Literally, as folks who know me around here can testify to.
With respect to trillian I didn't say in the low instrument ranges. Actually my particular case is a "stick" up in the higher ranges.
Please forgive me for taking the second paragraph of your first post on this thread seriously then:
Reason I ask is I was going to put a Trillian patch on for bass guitar, but Trillian likes overlaps. On a real bass guitar the notes tend to ring out after a new note if on a diff string. So, maybe this is a cool enhancement example.
And now we have a gamechanger:
I guess bass is a bad example because most "bass" isn't chordal or legato-riff based. And I agree that in most situations applying this to bass MIDI would be a big mistake.
That's exactly what I was trying to tell you, so why the argumentative note here?
In a soundtrack bass solo part it might make sense - in typical midi bass files you end up lengthening notes, some overlap, most don't. It sounds more realistic than unnatural clipped notes, instant cutoffs.. Reverb is a mask but not ideal. If u are a bass player or guitarist, probably you found yourself playing a root, letting it ring while playing it's octave. Walking bass lines are one style. That clavinet riff style is another. Still If we apply what i said to cheesy '80s MIDI it makes no sense. Or if the stuff is played through your guitar amp.
I am s multinstrumentslist, Trumpet, Keyboards, Bass and Guitar and can and have sat the Drumkit as well.
As I said in my post that you seem belligerent enough to be condescending to me about: "As for the notion that a Bass player will let a previous note ring longer when moving to a note on a different string, well, that would be the exception case and certainly not the rule. I would place such more into the realm of an effect than something used consistently in practice."
Sounds like you are trying to say basically the same thing there.
But I can overlap notes such as the octave by simply entering the two MIDI notes onto the track. You can, too. I don't see a way that could be automated easily.
Heck, in jazz work I might choose to hold the third, the fifth, as well as the octave or even the tritone stuff, but again, I can easily enter that onto a MIDI track, although my favorite method of making MIDI tracks is to play them in in realtime, using the click, with keyboard or MIDI guitar rather than step-entry stuff. This automatically yields as much of the human factor that the aging MIDI standard will allow without a lot of editing. Layered samples yield touch from the Velocity data, Good Long Loops yield seamless durations, use of modwheel parameters in realtime, as well as Expression (cc11 Expression, NOT cc7 Volume as found in most downloaded free MIDI files) and it all can be done quite quickly by comparison.
Anyway, NTOnyx substantiates this reality, IF we are talking about quality VST stuff like trillian, hollywood strings, pianoteq and samplemodelling etc., THEN running a MIDI data edit makes a huge difference in terms of sound track production.
I have found over the years that I don't have to do a lot of that sort of MIDI editing to get realistic sounding results.
And that has been not only with ntonyx, but with simply HUGE Gigasampler, etc. solutions.
Lately, however, I do find that I greatly prefer use of my HARDWARE MIDI solutions, there's a half rack of 'em sitting here, as well as the ones built into the various keyboards.
I like the zero latency of the hardware synth, for one thing. And a lot of today's hardware synth tout some really good sounds. They ain't cheap, and unlike many VSTs. they ain't free neither. They also ain't gonna become unusable should operating systems etc. change over time. Yeah, been bitten by that one in the past.
My hardware synths also can respond to SYSEX data on the fly as well. Built in effects, even SYSEX realtime parameter controls in some cases.
The most amazing thing about this articulation stuff is how it applies to existing MIDI, whereas biab does things through performers recording stuff, the technology i refer to allows a user to interact and influence it in beautiful ways that biab may not feel the need to explore yet.
I don't think that BiaB can "feel" anything, but I do know that Peter Gannon and the developers have proven time and time again to respond to various user Wishlist requests and your request doesn't sound like a bad idea to me at all.
I suggest you place your request nice 'n politely on the Band in a Box Wishlist forum, for that is where development looks when deciding on ideas to implement or not.
Peace,
--Mac