That's much cheaper than a $400 purchase for Melodyne if it actually works. Melodyne works. Our toys cost money.

Real Tracks/Drums are awesome and terrible at the same time. Awesome because they're studio tracks played by real session players in real time. Terrible because they're recorded by real session players in real time.

They can't be edited down to the individual note or part of a drumkit level. As audio files you can cut/paste and move sections around, apply EQ to try to bring out the snare or kick but that's it. Midi allows you to do anything you want to the track but it's midi, just computer commands telling a synth what to play. Not real at all but a talented midiot using a top notch synth with a good sound library which means more money, ($50-100 for a basic GM synth won't cut it}, can make midi tracks shine.

Until you can pay for studio time with top players, everything's a trade off. Don't want to be a pro with midi and spend big bucks on synths? Use the RT/RD's and live with great sound but what you hear is what you get, there's limited editing available because they're prerecorded audio files.

One point about underlying midi files associated with Real Tracks. They do exist on many RT's but not all. Look in the help files under Real Charts. Somebody had to go into those audio tracks and manually transcribe the part into Biab's notation function in order to produce the chart. That's not a complete midi file (it's just the note information only) but it's a start because you can take that midi note info and import it into your DAW but you then have to add the CC's for volume, expression, and any other things like pitch bend, modulation and the like.

Bob


Biab/RB latest build, Win 11 Pro, Ryzen 5 5600 G, 512 Gig SSD, 16 Gigs Ram, Steinberg UR22 MkII, Roland Sonic Cell, Kurzweil PC3, Hammond SK1, Korg PA3XPro, Garritan JABB, Hypercanvas, Sampletank 3, more.