Jol, do you understand what a compressor, limiter, EQ and such do? Then there's the gain change one. Try a gain change of 10 and see what happens. Each of those can greatly reduce or increase the volume of either a single track or a complete mix.

RB will by default record audio tracks low because the program has no way of knowing what kind of effects you want to use. The basic recording is simply a raw audio file, usually recorded without effects. This is to give the mixing engineer (you) the freedom to experiment. If you put a smiley face EQ on a track you could boost it by 6 DB right there. If you then add a compressor to reduce some peaks there's another DB boost. RB gives you 4 effects slots and there's a big difference between what order you put them in.

Check out Edit>Audio Effects.

People who come to RB after using another DAW for years never bother to learn all the ins and outs of RB because they don't need to, they're already familiar with their regular DAW and that's fine. Why waste all that time learning what is basically duplicate functions?

But don't assume RB can't do everything your favorite DAW can but differently. All the DAW's are different but they all will get the job done and so will RB. All those PG effects plugs are world class, they just don't look it. The various effects windows are pretty bland looking, no cool colors and graphs but the underlying effects engines are very good. This has been verified over the years by some big name people who really know this stuff including the famous programmers who wrote those effects.

You can duplicate a full mixing and mastering suite right in little ole Real Band no problem at all, it just doesn't look like the science station of the Starship Enterprise.

Bob


Biab/RB latest build, Win 11 Pro, Ryzen 5 5600 G, 512 Gig SSD, 16 Gigs Ram, Steinberg UR22 MkII, Roland Sonic Cell, Kurzweil PC3, Hammond SK1, Korg PA3XPro, Garritan JABB, Hypercanvas, Sampletank 3, more.