This is very tricky. Biab has midi styles that will change instruments in the middle of a song, like some substyles for example. If you have a certain channel set to one instrument, what happens when Biab changes the patch? Wrong instrument. With the advent of Real Tracks this isn't as a big a problem as it used to be. This is one primary reason why PGM made Biab default to the GM patches. GM is very limited but all GM synths work exactly the same, hence the name "general midi". ST is not a GM synth, Onmisynth is a collection of GM patches but it's just another library of sounds, ST itself is not a GM synth so you have to jump through all these hoops to get it close to what your looking for as far as simple plug and play is concerned.

If someone want's to be able to use the best sounds in their synth arsenal, it's best to use a basic GM synth while in Biab (like the Forte DXi) to get the arrangement the way you want it then you export the whole project to your favorite DAW like Real Band. It's in a DAW that you have much more flexibility in changing synths and patches. Why? Because the instruments are already set, there's no patch changes in the file to mess you up. That means track 5 might have an acoustic guitar strumming but the Forte patch sounds crappy but a ST patch sounds much better. You just plug in ST into that track and find a good acoustic guitar to play the part. Remember, at that point Biab has already created the part, you're just changing synths. IOW, Biab is not the finishing tool, it's what you use to initially put the song together, that's it.

Bob


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