Originally Posted By: MarioD
I would like to address the too many tracks issue. I think it should read to many unnecessary tracks.
Now I know that you might be able to bring the drums down to one track but you would lose the individual drum control. Same with the horns.
FWIW I have used both of the above methods as well as mixed and matched them. It depends on the song and how much realism you want as well as how much time you have.
I think it can all be summed up in Herb's "Add nothing that adds nothing to the music" YMMV


Movie makers felt theyt had gotten things too pure & added "atmosphere" tracks for realism -- white noise, even street sounds. That's 1950's stuff.
Mario has opened up the workflow dilemmas. Once you do a mixdown, even a new track render, those tracks are blended and pretty much bound. how can you pause the drums after a mixdown?
These ideas of four tracks are opening my eyes. I hav to deal with CPU overload
when too much is going on.
Ditto on that compression. I think it is a rock and roll technique -- bass and drums.


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