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The f5 settings seem to only allow you to change the Real Drums and Real Tracks and I cannot find a workaround to get that function to work for loops. :-(

P.S. I know how to change loops for the "B substyle" but that only gives you 2 options, and I'm itching to switch between multiple loops within a single track independent of the part markers.

Any help would be greatly appreciated!


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I can think of two ways to get multiple loops other than the part marker method.

1. Open your Biab sgu file in RealBand and create your loops tracks there. This will give you multiple tracks for loops.

2. You can do it in Biab in several ways. If you know how your song will be structured from the start, you can begin your project with just loops tracks first. Set the key, tempo and create the chord chart as normal but use all of the tracks for different loops and use F5 to mute between the various tracks throughout your song. Prepare all your tracks for panning, muting, volume and fx. Render this loops mix to audio.

Once you've rendered the loop mix to a stereo audio file, choose a Style to replace all the loops tracks and work on your project in the normal fashion. Import the stereo loops audio file. It should align with the project without any issue. If you need the audio track for another instrument for the project, convert the loops audio to a Performance Track and move it to another track to free up the audio track.

If you are working on a Biab project and don't have the option to use multiple tracks to create a loops track, open a new Biab project and use the above method to create the loops track and import the rendered audio loops file into your existing project from the second Biab project.

This technique uses Biab in a similar manner to a multi track recorder. Creating multiple tracks and rendering them to a single stereo or mono track in Biab is the same as a bounce on a multi track recorder. You are committing to a sub mix of these tracks which will be your loops audio track but that commitment is very common with multi track recording. Once you have rendered (bounced) your first mix, all of the tracks except the bounce track are now available to repeat the process and create a new bounce track and import a second bounce, and repeat the process again. You can create a Biab project with dozens of tracks using this method and because each render is digital to analog audio, there is no degradation in quality like there would be on an analog device. The bounce is completely done digitally. This works with any instrument or combination of instruments, not just loops.


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I'm really liking Option 2. Thank you sooooo much, Charlie! grin


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I like option 2 better also. Guess you can tell by me having a bit more to say about it wink

Be glad to help out if you give it a try and have questions.


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I tend to create several parts save them as waves pull them into a daw (lately I use Reaper because it is easier to manipulate tracks by cut, copy and paste). I duplicate the tracks at least once (mute the duplicates), I then select the parts I want slide them where I want them in my keeper track.

For example, I had a song that has a nice pedal steel part but it was in a verse where I wanted less so I cut it out of the verse put it into a chorus where I wanted it. Then in my duplicated track cut a part from the chorus put it back in the verse. A couple of minutes and all was done.

I have sometimes generated an entire song a couple of times then mixed and matched parts of tracks to suit.

Just another method for getting things the way I like them.

Tony


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Thanks Teunis,

FWIW, I was contemplating doing this in Reaper, but I'm hoping to delay porting over the whole track into it once everything else is for the most part developed into a track. (I really have no idea where I'm going with this thing, and hoping that it will kind of "take shape" bit by bit within BiaB lol).

Thanks again for your input!


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