Originally Posted By: jford
And this would be much easier to do in a DAW.


John is correct to an extent. It is somewhat easier if your workflow includes a DAW and you are comfortable editing with your DAW. If you don't use a DAW or are not sufficiently proficient with using it, not necessarily so. Regardless, the method I outlined is easy to do once you've done it a time or two. Don't wait to learn the process when you are working on a serious project or have a deadline. Create a simple 16 Bar song and practice the steps. This method is compatible with both the PC Windows version and the MAC as far as I know. Try it and you'll either like it or not. Use it if it works for your work flow or discard it if it doesn't. This method is similar to using BIAB more as a multi track recorder than as an accompaniment program.

Any other program is unnecessary and is overkill. With this method I've detailed, there is only one Audio Track to deal with and BIAB has all of the functions and features to quickly and easily complete the task without the need of using another software program. Because everything is contained within BIAB, you will not encounter any issues with latency, ASIO, MME or WAS drivers and you will save considerable time by not going back and forth between programs nor have issues with your particular DAW encountering issues with import and export. I may post a link with an example of two tracks rendered from the same RealTrack, by the same artist over the same Chord Chart.

If you double a RealTrack in a song and pan the two tracks to create a wider stereo image, the two tracks are nearly identical but different enough the stereo imaging works. Using this method, one can create two completely different parts using the same instrument as well as the same session musician. Very much like you can do in a live recording situation. Actually you can do both and never leave your BIAB session.


BIAB 2025:RB 2025, Latest builds: Dell Optiplex 7040 Desktop; Windows-10-64 bit, Intel Core i7-6700 3.4GHz CPU and 16 GB Ram Memory.