I'm not upset at all Misha and I apologize if I came across that way. To the contrary, I enjoy my conversation with you. We just have different paths of creativity in how we use BIAB and that's OK with me and hopefully it is with you as well. I have the greatest respect for you and particularly your initiative in submitting your ideas to make BIAB a better product. Anything you may achieve ultimately will benefit me too.

Regarding your statement; "Also on this. "techniques that today are considered antiquated, dated and workarounds" Same idea. If the "guts" are there, why not re-design them so they are streamlined into the process easy accessible and intuitive? This is a big advantage of Software, as it can evolve, vs limits of hardware." I've got what I hope is good news for you.

The main BIAB technique I use nearly every day but others might consider antiquated, dated and a workaround has been streamlined into the BIAB process, is easily accessible and certainly intuitive. It's a single project User Track called an Artist Performance Track and its been around at least since 2013. It functions as 'bouncing' and yes, it's been around since the earliest days of multi track recording for various uses. But it has evolved over time and is still current and available both in modern hardware stand alone digital multi track recorders but you may be surprised to learn, it's also still used in modern DAW's even if they have unlimited track counts. In hardware units and DAW's, bouncing is used to quickly and efficiently render midi to audio, consolidate edited tracks, render audio that have had effects added to them to limit CPU usage or avoid having too many instances of an effect and of course, to increase track count. If you're familiar with Studio One 4, Ctrl-B is a bounce process.

These modern DAW and hardware techniques are also a feature (not a workaround at all) of the APT in BIAB. It will do a traditional bounce to increase track count but also automatically render MIDI to Audio, Freeze a track or mix, and consolidate edited tracks to reduce CPU usage. For a single track, access the Performance Track command by right clicking on the track and choosing Track Actions. For mixes and other more complex and advanced features, APT's are accessed from the top Audio menu. APT's can be easily reversed, edited and modified and doing so in the Mixer, the original instrument that was on a track replaces the APT. Somehow, it creates a WAV file much faster than a normal render. You may never need to bounce a mix track but having a track frozen, A MIDI file automatically rendered to audio and WAV or WMA file automatically created and stored in a folder of that frozen track indispensable. To have an accurate audio file of a frozen track available to open in RealBand or another DAW may be indispensable to you.


BIAB 2025:RB 2025, Latest builds: Dell Optiplex 7040 Desktop; Windows-10-64 bit, Intel Core i7-6700 3.4GHz CPU and 16 GB Ram Memory.