I would concentrate on obtaining the drum licks that will be played back during the bass improvisation first. You likely have an idea how many bars you want the improve to go so develop the drums for those bars first. The drums for "X" number of bars may originate from RealDrums, midi drums or loops; it really doesn't matter as much as ending up with "X" bars of drums playing licks that you want. For now lets say "X" = 8 bars and the song is 40 bars long.

Record the 8 bar drum licks to audio. If you want to, repeat the drum licks recording 5 times so you end up with an audio file that is 40 bars of drum licks. Remember these drum licks are audio so they reside on the audio channel in Band-in-a-Box's mixer. MUTE THE AUDIO TRACK.

Now work on building the rest of the song. When it comes time for the bass improve, mute the drum track and return-to-normal (unmute) the audio track that contains the drum licks. Once the bass improve has completed, mute the audio track and return-to-normal the drum track.

Why did I suggest having the drum licks occupy all 40 bars of audio? That way you can move the position of the improve within the song and you already have the drum licks. All you have to do is change the mute and unmute locations for the drums and audio tracks.


Jim Fogle - 2025 BiaB (Build 1128) RB (Build 5) - Ultra+ PAK
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