Originally Posted by musocity
If you can't get it in melodyne try the RealBand ACW method.
Success!!
A ton of thanks Musocity. I shut everything down, started from scratch and followed "Captain Gregor's" instructions and it worked like a charm.
A common occurrence (for me) in doing a new set of tasks with unfamiliar software (Melodyne) is not knowing what to expect at each step, clearly I bungled something up.

What these 2 tools did was analyze an arbitrary audio waveform to determine what the tempo in BPM is at each point in time; to no less than 4 decimal places! This "tempo map" can vary wildly throughout the song especially if the band is playing live. [I happen to know something about this from experience when playing in a church band and listening to a recording of us. Almost without exception, we would all speed up during the high-energy chorus and then slow down when the softer parts came. Playing to a clicktrack is not easy and our drummers couldn't do it.]

Back to S1: With the software having a knowledge of what the map is, the user can then alter it at will and the audio will then follow your new map. For me, I just want a static BPM for the whole song.

I don't know what you think, but I'm blown away by the sophistication of the algorithms that have been programmed to accomplish this. Very impressive from a computer science perspective.
I wonder if at least a high-level description of how they pulled this off is available to the public. I don't think AI is involved in any way and I'm guessing that somewhere there is a public domain paper written by a grad student or musicologist/researcher on the subject.

Thanks again for the videos . . . this is good stuff!


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BiaB 2025 Windows
For me there’s no better place in the band than to have one leg in the harmony world and the other in the percussive. Thank you Paul Tutmarc and Leo Fender.