Originally Posted by MarioD
Steve, in the gain window of the compressor is a makeup knob. Increasing that will increase the overall gain of the compressed track. If you already know this then sorry for the redundancy.
Hey Mario, yeah I know that. I tweeked each knob from zero to full scale just to get a feel for the effect and what I posted was the best I could produce inside a few minutes.

But there’s always more to the story that can be revealed from a little more research.

It turns out that Audacity actually has 2 normalizations available “Perceived Normalization” and “RMS Normalization”. This is from its manual.

Normalize
There are two available options "perceived loudness" (default) and RMS:
 perceived loudness: the default -23 LUFS (the EBU standard) will produce audio that is approximately 25% of full scale.
 RMS: This will change the amplitude such that the result has the desired RMS level The default setting is -20dB which will also produce low level audio.
Both LUFS and RMS normalization ensures that different audio projects come out at a relatively uniform volume.


I won’t know how well Studio One’s Compressor solution will work until it’s embedded in the mix with everything else. But if it doesn’t work that well it’s nice to know I’ve got Plan Bs.

But what is baffling is why Presonus didn’t bother to include RMS Normalization in S1. It’s easy-peasy for their programmers to do. On a scale of 1 to 10 this complaint registers only about a 3 for me but is probably the first weakness I’ve come across in Studio One. I wonder if anyone has requested this to Presonus.

PS To the Audacity programmers: Keep pushing your envelope; competition in the marketplace of products is a good thing!


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