Makes sense, but I find the best way to really know is obviously try the settings out and listen. I think I was wrong about the tempo of my dreamy guitar. I believe I used 85, not 65. I figured 85 was close enough to 90, which for most all instruments is fine- but not the dreamy guitar. I toyed with the different tempos of that guitar, double timed and half timed, and that's how I found out that this guitar doesn't take well to stretching or compressing in the least. It's either because of the nature of the playing, which is sustained multi-note chords, or a software problem with that guitar. I'm guessing it's just the nature of the guitar. But other instruments, such as acoustic piano and and e-piano do fine when stretched and they are of the same nature. Weird, but the dreamy guitars are very unforgiving when stretched. Anyone interested should try these guitars at different tempos and see how well the generate. It could rule out a software problem. The biggest killer is I could just pick up my damn guitar and play a dreamy track just fine, and a whole lot better! But, I want the software to do the work if it can. That's why I bought in- to save me some work. In general, I'm also noticing that slower tempo instruments behave better to speeding up than faster instruments slowed down, no matter which options you choose. So that initial choice- song tempo- has pretty significant consequences all the way down the line in a project. Choose carefully right from the start, I'm learning.

Dan