Yeah, as I said, I'll try to post a video later, but in brief, say load I have a sampler like Loopcloud/Loopcloud Play/Waves CR8. These have access to libraries of loops I have on my hard drive that you can load up within the plugin. Then, when I hit play in BiaB, it "drives" the sampler despite the fact that there is no MIDI or audio on the utility track the plugin is loaded in and will follow the tempo (not sure what the technical term for this is, MIDI clock maybe?). You can also quickly load and swap loops while the whole thing is running. The advantage here over importing the loops into the BiaB loop folder (or adding a file association within the BiaB's loop utility) is that a) most of these loops are not Acidized, so you have to set the tempo for each one, b) it's slow and cumbersome anyway, especially if you are trying to swap and audition loops on the fly c) some of these samplers (CR8 especially) have all sorts of audio effects and filters the parameters of which you can mess with during playback to get all sorts of interesting sounds.

Now in a DAW, I could simply send the audio from the track the plugin is loaded on to an armed receive that will record the audio output of whatever I'm doing in realtime.I can even loop and record takes etc.
Or say I want to create a number of risers, impacts, etc in Soundfactory for transitions between various sections of a track, but each one is to be different so I would have to worry about switching patches and whatnot and also there's the issue of the resources having that extra track might take, and the ever present likelihood that at some point the extra tax on said resources might cause a crash. So I would prefer to have an audio track for all the risers and other transitional FX, after which I could get rid of the plugin once these are created and bring it back as needed if I want to add or change anything later.

Does that make more sense?


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