All this yak-yak-yak ignores a basic fact: At the moment, BIAB for iPad is not possible. Why? BIAB on the Mac requires an Intel processor or Rosetta II over Apple Silicon. iPads never ran on Intel so there is no reason for Apple to port over Rosetta II.
When BIAB becomes Apple Silicon Native on the Mac (2025 please, please, please?), only then will it be possible to port it over to AS iPads.
When Apple ported Logic Pro and FinalCut over to AS iPads last year, Apple finally broke their longstanding rule that iPad apps had to run on all current iPads. This has allowed developers to build applications that run only on the M1–4 chips. It's about damned time.
They say PG has to split Win/Mac sales bi-annually as they could not handle the number of customers all buying in December ?[
I suspect that what they couldn't handle is the amount of support and bug-fixing they have to do on all those new features each year on the two platforms.
Multiply that how many times for iPad and Android? I can't bewgin to guess.
As for Android, many developers are on record stating that certain iPadOS apps are unlikely to ever port over. When it's Yamaha (Steinberg) and Fender (PreSonus), people should pay attention. The issue is that, with so many "flavors" of Android OS to support, it's seen as a pain and drain on Support resources. iPadOS is less taxing.
I imagine that ARM processors for Android tablets are coming seeing that PC portables are now on the market. With any luck, Google will unify the OS for these machines and reign in the clown car that exists now. When that happens, pro level, complex apps will become available as developers feel more comfortable developing for and supporting the platform. Lord knows, the customer base is chomping at the bit.
Then there's the issue of ROI. Tablet users of all stripes have come to expect cheap apps as their entitlement. That's a marketing issue for PG Music, none of us, and all the armchair speculation that goes on does not change this.