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Thanks for the input guys, Haven't tried the RB pitch shift, but the older version of PTPA did not do well.

John; I do build most of my own tracks, but there are certain songs that require a particular solo instrument that I can't play at least not well enough, especially country tunes with solo Pedal Steel. Have you found a work around for this type of issue.

Thanks




If you must have a signature sound, here's one way to accomplish it:

1) rip the song you want to use, and pitch correct it until you can sing along comfortably
2) import the original or pitch-corrected wav into your project
3) send it to ACW to extract the chords and tempo map it
4) build a parallel version of the song with real tracks
5) it's also helpful if you can play some of the parts yourself to get the best duplication of feel, timing and nuance
6) cut out the vocal parts from the original wav, but leave the decorations in where there aren't vocals
7) blend the two tracks together just as you would introduce an additional instrument in a totally RB song (you'll probably need to adjust volume anyhere the original is phased in, because unlike adding a real track, this track will include all instruments, and therefore the volume will suddenly increase unless you compensate)

doing it this way, MOST of the song will not be pitch corrected. Only the decorations you merged in will have potential for artifacts. Depending on how you place these parts in the mix you stand a better chance of hiding anomalies.

A variation on this procedure is to use PGMusic's vocal redux plugin to remove most of the vocals from the original wav before you start adding real tracks... that way you won't have to compensate for the change in volume as the cut track comes in and out of the mix. But there will be residual vocals using this approach. I've had best results using the first procedure. You end up with a song that has no residual vocals, in a key you can sing, without artifacts, and with all the original signature licks.