Originally Posted by Moonbeam9067
Wow Simon that is so fantastic. I did not know that existed!! Now I don't have to fuss with my DAW to make the adjustment of an imported 60s song that was poorly pressed out of concert pitch.

By the way, what is the granularity control for?????????
Happy to help! The granularity controls how smooth the pitch shifting is, but it's complex - from the help doc:

Quote
When transposing down, the Pitch Shifter occasionally deletes a snip of audio to preserve tempo. When transposing up, an occasional snip of audio is repeated to preserve tempo. The Pitch Shifter uses a pattern-matching process to locate the best splice points.

When the shifter has to insert or delete pieces of audio to preserve file length, it will not insert or delete snips any smaller than half the Granularity length.

Small Granularity has tighter timing, but can sound nasty on low-pitched or complex signals.

Large Granularity sounds smoother, with possible damage to rhythmic timing.

A granularity of 50 mS works for many types of audio, a compromise between smoothness and rhythmic timing.

The default of 50ms seems to sound best for most things.

Originally Posted by AudioTrack
I've also reported that Pitch-Shift > Help doesn't work, and Granularity is not mentioned in the manual.

That's been added to our bug database, id# 1421.

Originally Posted by Noel96
The help file is called Plugs.CHM and is found in D:\bb\Data\Lib.

In Window 11, I can open this file by...

1) Right clicking on Plugs.chm.
2) Selecting "Open with".
3) Then selecting "Microsoft HTML Help Executable".

I cannot recall if I installed the MS HTML Help reader or not.
On my Windows 11 machine the CHM help file opens in the default Windows Help viewer (located at C:\Windows\hh.exe).

Originally Posted by Noel96
The thing that I didn't mention in my post above is that the PG Music plugins are destructive. This means that they permanently change the loaded audio file. I do not know if CTRL+Z undoes these changes. Because these plugins overwrite the loaded audio file, it is a good idea to save a copy of the original file before using them.
These audio plugins can be undone, but like you say they are destructive so once you save and close the song there's no going back. It's always best to have backups of any file though!

Originally Posted by Moonbeam9067
This now makes me wonder if doing the same thing in my DAW (Reaper) does the same snip removal or addition without giving me any type of granularity control or whether it uses some other process that does not alter the actual wave form areas (addition and subtraction). I wonder if pitch shifting is a universal process across applications or this granularity concept is unique to the biab plugin method??????
As I understand it, many (though perhaps not all) pitch shifting algorithms work in this way. Some of the more complex ones split the audio into frequency bands, which are separately pitch shifted before being recombined - this can either make the resulting audio better or worse, depending on the source audio and the algorithm...

Originally Posted by Matt Finley
My post (before Mario) was deleted?
Wasn't me!


I work here