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What can be done with them.

I have sort of 2 parts to this.

During testing I put a few loops into songs and by golly I could make it work.

But what is the idea. Say I have some church bells ringing and the intro is a minor thing Am then Em etc...
Do the loops follow some 'beat', ie change from a standard wav to something else. (I think I got that but ?)

Next...what happens with the whole Chord Change thing.

FYI, so before I could add a simple thing as a recording and name it the same, it just was hard to control what when when, so to speak.

So I guess I want the old guy who's not used the loopy stuff's idiot guide to loops.

Thanks! (I'm sure others out there are interested...!!!!)


John Conley
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Best info I've seen was in a recent thread we each posted in, here: http://www.pgmusic.com/forums/showflat.php?Cat=0&Number=340036&page=0&fpart=1&vc=1

Yeah, I could do with an Idiot's Guide on this, too.


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In my opinion, loops are far more useful in the RB environment, because you can have many more instances and you can put them exactly where you want them.

the RealBand video is now available.. although I haven't had time to watch it yet, I suspect it has some info about how to use loops.

Also, if you want an overview of how other software uses loops, you can go to youtube and search for phrases like "Loop based music" and you'll get plenty of hits.

It wouldn't surprise me to see some enterprising forum buddy make a video on using loops with RB and post it to the user video section.

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Loops can be massaged into the most amazing audio material. Pitch and meter can be adjusted, and portions of a loop can be "sliced" to be inserted at critical points in a production. Try LooperMan.com for loops and samples produced by talented site members - all original, and all free. http://www.looperman.com


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Been there, done that. The real tracks and such with RB are actually much more useful for anything but drum and rhythm tracks IMO.

I used ACID, which was the software which popularized loops, for a couple years to build bed tracks, and found it actually kind of tiresome to be honest. It's quite a bit of work, compared to simply recording my own tracks. I spent lots of time auditioning loops to see if they might work in a particular song. Time I could have spent just recording my own thing.

For some, they are a God-send. Every time I think that I'll build a song using loops I seem to regret it. Exception are the very few raps that I have done in the past, where the base drum tracks are quite easy to build up from loops.

To me, there are two parts to the tedium:

1. auditioning tens or hundreds of loops to find the short-list of loops that I'll actually use.

2. Building the song, track by track, loop by loop within those tracks, then applying the scale changes on each loop, for each track, at the appropriate points, for the pitched loops (non-percussion loops).

Now, perhaps for the 2nd point, there have been some advances where chord changes could be applied easily across tracks and the loop pitches for all loops/tracks adjust accordingly. Is this how RB handles loops? If so, that would make use of loops much more useful in my opinion.

-Scott

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I believe you could do that. Don't have any old loops loaded to test. That's another drive I need to load on the new system. Got the room, just haven't had the time, but I believe others here have made loops, and they responded to chord changes in RB.


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I am only interested in adding nature sounds or perhaps some sort of bell. I see there are multiple applications for it.

It might be interesting to hear the wind start on the fundamental and then follow a few chord changes before the song starts. Blowin in the Wind man.


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Quote:

I used ACID, which was the software which popularized loops, for a couple years to build bed tracks, and found it actually kind of tiresome to be honest. It's quite a bit of work, compared to simply recording my own tracks. I spent lots of time auditioning loops to see if they might work in a particular song. Time I could have spent just recording my own thing.




good description, Scott. In MOST music apps, the downfall of loops is the need to search endlessly for the right sound. And because loops have a certain header, most people end up buying pre-made loop libraries.

But the way RealBand works, they've made it very easy to play PART of your own song, save the snippets (and the header gets added on the fly). So now we can add custom user-performed content to a project that works ALMOST like real tracks!

So, for people who like Acid: RB plays that game now.

For people who don't want to search through loop libraries, they can create their own. Which really has potential to speed up the process of making a loop based song.

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Looping as Pat and Scott said is at times tedious, but has some benefit. i used Acid Pro for about two years as well. I found it difficult and time consuming to build songs that way.

RB, and BiaB, uses loops a bit differently. First off in Acid you need to have the loops in different key signatures for each instrument. The advantages in Acid, is that you can make loops super fast with the render looped region only feature and it had very advanced loop region setup.

In RB for instance looping is still very elementary at best, BUT, and it is a big but, with the ability to set a loop and have it follow tempo, and chord change, all you need is simple basic loops.

I look at the looping feature in RB as another way to add specific sound wave file tracks to fill gaps in the evolutionary chain of RTs, and RDs.

Looping is not sophisticated enough in RB to jump in head first like an acid pro or Sonar groove clips kind of way. But you need a unique drum track, and fade in jungle sound, or a specific guitar pattern, just grab a audio lop and let it go.

Imagine this you want a staccato piano entry for a old fifties rock tune. You have the new John Jarvis Rock piano, but you just want the intro to pound the piano on 16th notes for four bars before the track hits all the instruments. Loop time find a loop to fit, and have the JJ piano come in on bar 5!


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I read the 'what's new' blue semi/manual instructions thing from the Mother Ship yesterday.

I now understand more, and look to putting applause in on certain bars and then I solo over the preceding bars and the crowd goes nuts, in tempo, and on the right key. And at the start of the set there will be a great amount of glasses clinking and partying going on.

Just imagine what you can do with Auld Lang Syne and the wee racket with the rockets and stuff on New Years. You can hear corks popping. (I'll stop now LOL)!

Thanks guys.

Band in a Box has loops.

It just needs to learn how to load them in auto mode on command, which would make that bass solo you just did seem so realistic.


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