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#349314 05/11/16 06:06 PM
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Geir B Offline OP
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Good Afternoon From Australia,

I was just wondering if there will ever be a time when BIAB will
be able to separate drum parts, like Kick, Snare, Toms and Hi hats, and so on,
all on different channels, so that we can get greater control in a mix,
especially when we use BIAB in a Professional Recording Studio,
Just a thought, other wise a lot of us have to buy Superior Drummer by Toontracks which is not cool when we invest so much with BIAB,

Hope this will be possible in the very near future,

Kind Regards
Geir Børholm

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Great Idea in my opinion. I started a thread under BIAB wish list and got hammered by older more experienced users. They said it has been requested before. I think its a logical extension of RDs, it would put BIAB in a class all by itself. In my opinion other than continuing to just add Real Tracks and Real Drums this is a necessary improvement to move into the future.


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If they implemented this, I suspect they would have to go back and re-record every RealDrum already created, as they were not done separately in the first place. If they only did something like this for new RealDrums, then we'd be having the comments as with RealCharts (how come some have them and some don't?).

Totally unrelated, but, Geir isn't a name you see very often. It's also my cousin's name (he's Norwegian; I'm half-Norwegian). His name is Geir Øystein.


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PG would definitely have to indicate the new drums sets in some way. But, that should not be a reason for not attempting to bring this feature into BIAB. When they first started RD there were many MIDI users that had great sampled MIDI drum machines, they probably thought "Real Drums, there is no need for that!" Now with the Real Drums sounding so realistic, I'm one who is glad I sold all my drum machines a long time ago.

Last edited by dga; 05/12/16 02:56 PM.

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Each RD has it's own folder and contained in that folder is an audio file of the RD playing and at the end of the file is each individual sound in the kit. You can cut these sounds out of the this file and add them in your DAW to separate tracks to augment the RD. Yes, it's a bit tedious but sometimes the production deserves it. I often double the snare using this procedure so that I can add my own effects to it. If I'm feeling really frisky I might delete every instance of the snare in the RD track in my DAW. It really can go fairly fast when you get used to it. I rarely go beyond the snare but a few times I've also doubled the kick. And then there is EZ drums and many other options for full control. My DAW (Logic Pro X) has amazing drum kits which give you complete control over every element by track...but I've simply never taken the time to learn it given that we spend relatively little time with the music thang.

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Well, in BiaB you have a pretty limited number of tracks.
This compounds the development of a feature the platform doesn't support, meaning two large upgrades in one.

Since this is Off-Topic forum:
I'd rather see them work it into RB where we already have many more tracks to play with. Have the mixed version for BiaB (and fast generation), which is another thing to consider; regenerating will take longer due to 6-8 more tracks needing to be generated.. if you really want them on multiple tracks..
A performance hit for sure.
The purpose of RB was to allow more BiaB tracks and additional (different) features, and this would be a fine one to add in.

Just a couple thoughts

Last edited by rharv; 05/12/16 12:27 PM.

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Originally Posted By: Geir B
Just a thought, other wise a lot of us have to buy Superior Drummer by Toontracks which is not cool when we invest so much with BIAB,

Hope this will be possible in the very near future,


I think you're confusing midi with audio. Superior Drummer is midi only while Real Drums are studio recordings of a drummer sitting at an acoustic drum kit. There is no way to get separate recordings of the individual elements of a drum kit during a live recording. The snare mic will pick up some kick and hi hat, the tom mics will still get come cymbals, the overheads for the cymbals are picking up everything etc.

Using those raw tracks from an acoustic drum kit does allow for some decent separation of the different parts of the kit for your mixdown but certainly not clean enough to take the snare by itself for example and use that in a completely different song as part of a different drum kit. Too much bleed through coming in from that snare mic.

Biab already has hundreds of midi styles where the midi drums were recorded by live drummers on a midi drum kit. You can use your Superior Drums as a VST sound module to play back the Biab midi drum track.

What might be a cool wishlist item would be PG producing some midi drum Supertracks. That could be pretty good.

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Geir this post is going to attract a lot of attention. However, I think the more it is discussed the further away it is going to get from accomplishing one simple task.

Give us Real Drums on dedicated tracks for Kick,Snare, Hihat, Sum of other drums in the kit.

Using supermidi tracks and trying to BLEND, SPLICE parts of the WMA file, EDIT out every snare in a RB track. Those are hard to do. I don't care how long you have done it, they require time and are prone to mistakes.

I have tried to blend midi and real drums for the last month with ABSOLUTELY no luck. There is a delay somewhere I assume in my interface that will not allow me to align the two correctly all the way through the song. I consistently produce midi drums in RB which are out of sinc with all the other instruments. I guess that is progress, last month I could not generate MIDI drums.


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DGA, are you aware of the adjustment that you can make manually if the MIDI and RealDrums are out of sync? Or are you talking about drift?


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Matt please share the solution. Like splice in some time on one of the tracks???? As a matter of discussion no. If I knew how to sync them I would have done it weeks ago. Yes it would be drift, seems like it is OK in the beginning and then towards the middle it is no longer right on the money.

Last edited by dga; 05/12/16 02:48 PM.

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Originally Posted By: dga


... trying to BLEND, SPLICE parts of the WMA file, EDIT out every snare in a RB track. Those are hard to do. I don't care how long you have done it, they require time and are prone to mistakes.
.


OK, I get it that you don't care how long I and others have done it and that's fine; however, it is not inherently prone to mistakes. The snare hits, etc., are very obvious in the track wave form and are easy to volume shape out in your DAW. But as you mentioned it takes some time. On our current song on the user forum I edited out the kick and snare from the RD so that Janice could fill in the holes with her percussion. Maybe 30-40 minutes or so. There's no splicing to do as you just add, e.g., the snare on another track. And at least in my DAW it's easy to quickly place the snare snippet where it belongs through all the measures.

I didn't present what I thought was simply a helpful option as a substitute for what you wished for - but rather as a way to noticeably improve a RD track within the confines of the current program. I used RD for a couple of years before somebody posted this option.


All with a big FWIW smile

Cheers

Bud


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Originally Posted By: Janice & Bud
Originally Posted By: dga


... trying to BLEND, SPLICE parts of the WMA file, EDIT out every snare in a RB track. Those are hard to do. I don't care how long you have done it, they require time and are prone to mistakes.
.


OK, I get it that you don't care how long I and others have done it and that's fine; Maybe 30-40 minutes or so.

I didn't present what I thought was simply a helpful option as a substitute for what you wished for - but rather as a way to noticeably improve a RD track within the confines of the current program. I used RD for a couple of years before somebody posted this option.

Cheers

Bud


Bud I don't know why I jumped back into this subject again. I posted a BIAB Wishlist post called something like Super Duper Real Drums no longer than a month ago requesting separate drum parts for RealDrums. Most of the same statements are resurfacing. At my experience level I am not getting good results within a day or two if I have to edit a drum track.But, I do recognize and appreciate that you and others have much superior skills (and experience) than I have with respect to editing drums. And I most certainly do care that you and others are willing to share tips and tricks here.

My total frustration is with syncing MIDI drums with real drums, a problem which I have not solved. And removing entire beats in a drum track when a loud low tom or cymbal is struck right on top of the Kick or Snare. I'd love just to lower the volume of the unwanted tom or cymbal. I end up trying to wiz-e-wig it out with a combination of EQ and Dynamics. To no avail it always screws up the Kick or Snare. No matter how many times I regenerate the drum track this collision occurs somewhere within the song. One sound needs to stay on that beat and the other has to go. I find myself searching for that OTHER BAR IN THE SONG with exactly what I want and doing the ole cut and paste thing.

Bud, Please know I am grateful for your assistance, I read and try to implement as many of the suggestions I read here on the forum. Some times it is a matter of time, for me, before the suggestion sinks in.


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Originally Posted By: dga
Matt please share the solution. Like splice in some time on one of the tracks???? As a matter of discussion no. If I knew how to sync them I would have done it weeks ago. Yes it would be drift, seems like it is OK in the beginning and then towards the middle it is no longer right on the money.

If it is drift, then I can't help. Your sound card is likely the cause of that. But if it's simply a timing adjustment between MIDI and audio (the RealTracks), then do Preferences, MIDI Driver, Latency Adjust. This loads a short routine that allows you to adjust by hearing both and aligning them yourself.


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I don't see a Preferences>MIDI Drivers selection in the RB preferences.


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That may be true; I don't use RealBand. This thread started about BIAB and I missed the part of your comment that mentioned RB. Perhaps you would do better to start a thread about your problem there.


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Hi Everyone,
It's good to see people talking about the Separate Drums in
BIAB topic, In our studio as well as others, we usually use Real Drummers,and that's cool,
but sometimes we get people who just don't have the budget,
we sometimes use samplers with fantastic drum sounds which are triggered by midi and that's great,
But I was just saying that if BIAB had this capability it would take it to a whole new level,
I realize that recording Drums in a recording studio leads to a little bleed, but that's normal and has never been a problem for over the last 60 years or so, It just adds to the atmosphere and reality of the sound and is the least of the problem,

Thank you all for your comments,
and for jford, I am a Norwegian and was born in Bergen,
But now live in Australia,

Kind Regards
Geir

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Originally Posted By: Geir B
Good Afternoon From Australia,

I was just wondering if there will ever be a time when BIAB will
be able to separate drum parts, like Kick, Snare, Toms and Hi hats, and so on,
all on different channels, so that we can get greater control in a mix,
especially when we use BIAB in a Professional Recording Studio,
Just a thought, other wise a lot of us have to buy Superior Drummer by Toontracks which is not cool when we invest so much with BIAB,

Hope this will be possible in the very near future,

Kind Regards
Geir Børholm


I do this in my sequencer with MIDI drums all the time.

And with good sound modules, the MIDI drums sound about 95% as good as acoustic (and remember millions of top40 hits use MIDI drums in the first place) and after re-mix they sound better than Real Drums.

I can put my Kick drum on a different synth with no reverb for a nice thump, the snare on another with a little extra reverb for a nice tail, and treat everything like I want it.

I can change a cymbal to a cowbell, a tambourine to a shaker, move rolls around, get rid of unwanted rolls and do millions of things not available with Real Tracks.

I use RTs when they do the job better and I use MIDI tracks when they do the job better.

Just because you have a new, different tool, there is no reason to quit using the old one. A crescent wrench will work as a hammer, but when you buy that new crescent wrench, don't throw out the hammer, it still does what it does better than the wrench.

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Originally Posted By: Matt Finley
That may be true; I don't use RealBand. This thread started about BIAB and I missed the part of your comment that mentioned RB. Perhaps you would do better to start a thread about your problem there.
OK


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In RB the path to Latency Adjust app is 'Prefs - MIDI - MIDI Devices - Adjust Latency button' (not text box).
If it truly wanders I'd offer two possibilities.
The Tempo changed somewhere along the line (maybe BiaB vs RB).
or maybe
The Bit Rate being used by the two programs is different.


Edited for typo
/I odder tell you why ..



Last edited by rharv; 05/13/16 12:58 PM.

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Originally Posted By: Geir B
Hi Everyone,
It's good to see people talking about the Separate Drums in
BIAB topic,
Geir



Geir maybe you can also post this in BIAB Wishlist.


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Video: Band-in-a-Box® 2025 for Mac®: VST3 Plugin Support

Band-in-a-Box® 2025 for Mac® now includes support for VST3 plugins, alongside VST and AU. Use them with MIDI or audio tracks for even more creative possibilities in your music production.

Band-in-a-Box® 2025 for Macs®: VST3 Plugin Support

Video: Band-in-a-Box® 2025 for Mac®: Using VST3 Plugins

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