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2. Have you tried creating a simple 8-bar song and then running render to see if it works on the smaller file?





I did not for this reason. 8 bars, 32 bars, 64 bars.... should not matter. If the function is freezing me up, it will freeze up as soon as that subroutine launches and never get to the data.





Eddie, I know you are computer savvy but in this case maybe a little too savvy (no offense intended here). The fact you haven't tried a suggestion because you are convinced it couldn't be the problem may be hurting your chances of finding the problem.

Trying a short song and finding it works while a long one didn't may have indicated a problem with buffer overrun either in physical or virtual buffers. It was certainly a suggestion worth taking.

From your more recent replies it seems your system is working, albeit slowly. There are a number of OS settings that may speed up the rendering process. DMA access, ASIO buffer size, hardware acceleration etc. You might look into some of those settings. Also look at your HD specs. What RPM, physical buffer size.

Hope some of these ideas help. And remember BiaB is working well on thousands of setups so, while it may have a few glitches and may not work perfectly on all platforms it DOES work.

Paul


BiaB 2013 b366, RB 2013 b4, WinXP Pro SP3, Toshiba M70, 1.8GHz 2GB RAM 100GB HD. Focusrite Saffire 6 USB, Ketron SD2.BiaB Wiki